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Post by vonapier on Jun 27, 2006 19:13:36 GMT -5
my uncle tried to get me into the Mech Warrior rpg, but never got around to it. looked pretty cool. lol the KF mod has gotten me away from CoV for like 3 days straight. i might pick up WoW again. Right now im playin a G.U.R.P.S. campaign wiht my gamers in alabama ( i moved to florida and wish i hadnt ) if ya want to check it out just tell me. the setting is LA in the year 2010-2012, has werewolves, vampires, and mages (not the mages you might think) The mages kindof control reality with powers. Each power is called a sphere and within each sphere you have spells that are called routes. Each sphere controls a different aspect of reality. Some of the spheres include Entropy, Life, Forces, Prime, Quintessence, Time, and more. My mage as of right now controls 2 aspects, Entropy and Forces. ok ill let that settle in, cuz i dont want to write a book on the introductory to mages.
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Post by Dr. Macon Dead on Jun 27, 2006 19:20:26 GMT -5
Currently I'm trying to flatten my SS2 CD by putting it on my desk and leaving a ton of heavy objects on it, but after three days it hasn't worked(something happened, but the noise it makes in my CD drive is just more obnoxious now). Hopefully it'll work soon.
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Post by uwasawaya on Jun 27, 2006 21:56:29 GMT -5
Vona, those are the rules behind Mage the Ascension (practically).
And Macon... good luck?
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Post by Dr. Macon Dead on Jun 27, 2006 23:35:53 GMT -5
Thanks, but I think I'm beyond the luck threshold. At this point, we're looking at full scale divine intervention as my only hope of getting the thing to work.
If this doesn't work I'm just going to try getting a pirated copy(perfectly legal, since I own the original game); I gave up on that a while back because I tried about twenty of them, and all of them had some pretty obvious flaws(No music, player could only turn left, started you off in a completely different area than the others, etc etc). Actually, divine intervention might be what's preventing me from playing it.
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Post by soulscythe on Jun 28, 2006 0:52:06 GMT -5
Macon you've ever played SS2 in coop multiplayer mode? I once played it together with a friend, over a few weekends in LAN. He was the heavy gunner and I was the hacker guy and it rocked as hell. He watched my back, when I was disabling a security camera or something else. Very intense experience I must say.
Too bad most of today's games lack coop multiplayer *sigh*
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Post by uwasawaya on Jun 28, 2006 12:47:44 GMT -5
Man, I love the coop...
Soul, have you been following the new gen of gaming? It's almost dominated by coop! The new Call of Duty, Halo 3, Assassin's Creed (unconfirmed), Splinter Cell 4, Army of Two, Mercenaries 2... the list goes on and on... I'm so psyched... hell, Ghost Recon Advanced Warfighter had 16 (sixteen) player coop online with the Xbox360.
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Post by vonapier on Jun 28, 2006 16:13:44 GMT -5
there ya go uwas, you know exactly what im talkin bout then. nice to feel understood.
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Post by Dr. Macon Dead on Jun 28, 2006 18:16:05 GMT -5
Actually, prey is looking pretty cool. @soul, nope, still waiting for my CD to flatten out proper. And yeah, I know what ya'll mean about the coop multiplayer. I remember playing halo with a friend of mine, and there being so many corpses in the room from us killing one another we had to restart due to the lag. Also, I liked KOTOR 1 and 2, but can't tell which I liked better, as they both had their merits.
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Post by uwasawaya on Jun 28, 2006 20:19:05 GMT -5
Haven't played the second KOTOR, but man, the first one? The big twist? Easily gave me one of those jaw hits the floor moments.... I don't know why I didn't see it coming, but damn, what a twist.
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Post by Abyx on Jun 28, 2006 20:53:06 GMT -5
Haven't played the second KOTOR, but man, the first one? The big twist? Easily gave me one of those jaw hits the floor moments.... I don't know why I didn't see it coming, but damn, what a twist. Speak for yourself! My god damn disk is fucked up RIGHT after that part. It never progresses.
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Post by Dr. Macon Dead on Jun 28, 2006 22:16:52 GMT -5
The alien in the box gave it away for me...seriously, how else would he know the language of some ancient civilization?
The twists in the second one were all painfully obvious...the real fun was turning your party to your alignment, and eventually into jedi. The one complaint I had in the first one was there weren't enough dark jedi(killed the cat lady in the beginning, because I didn't realize she was a potential team member. Still, it was the evil thing to do). I still have to go through the first with a good alignment and the second with evil.
That's too bad about the disk Abyx...with any luck maybe you'll be able to pick it up cheap from an EBX or something. I remember the first time I bought it...it was the guy's first day at the job and he was having trouble with the plastic sealing machine, and took about 15 minutes per sealing. I told him he didn't have to, but he said it was company policy and he did, so I removed the sealing right in front of him when he finally finished it. It was alright I guess...I met a girl I went out with for quite some time there; she thought my sarcastic comments about how long the line was taking were hilarious.
Also I'm playing the suffering right now. Its alright...really bloody, multiple endings, etc. It really earns its mature raiting. Was I scared by it? I guess it was a little creepy in the beginnig, and it always is when you haven't seen an enemy for a while, but I guess its average for survival horror games.
Also, I'm enjoying my thugs/darkness MM. Most overpowered character I've ever played.
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Post by soulscythe on Jun 29, 2006 0:53:59 GMT -5
I can't play KOTOR 2 any further yet, because of a stupid bug. It's not only, that my latest savegame is fucked up, when I start from an earlier savegame and play it all through to the certain point, the bug occurs no matter what. It's on that arctic jedi base, where you're shot down by the HK droids and crash into the site. After killing the HK droids, I enter the base and everything is screwed up from that time on. Strangely, Atton and Kreia enter the base together with me and Atton is lying on the ground like unconsious and Kreia is sitting on the ground meditating. The woman tells me, that my friends are hold captive somewhere in the base, but they are at the damn entrance of the base. The only one in the forcefield prison is Bao-Dur, lying inside a cell unconsious, clipping through the forcefield. When I talk to Atton there, I have a strange option like [Cheat. Continue with Kreia conversation] and something other strange phrase. When I talk to Kreia, nothing happens. After choosing the [Cheat. Continue....] phrase, the camera is suddenly in the prison, pointing on an empty forcefield cage and I hear Kreia's voice saying something like "We don't have much time." and the screen fades. Afterwards, a cutscene kicks in, in which I'm brought to that jedi woman, but with very unnatural camera movement and she is clipping through doors and talks to me through a wall and shit... I was even once in her room, which you can't enter regularly. Oh well, I could start all over with a new character and have a look, whether the bug happens again, but I couldn't brace up myself yet to do so. Have the newest patch installed and never found a fix or even heard about it. For the new "coop" games, there are often only a handful of custom designed missions/levels, in which you are able to play coop, but not the main story. Splinter Cell is a splendid example, you can't play through the main game together only through pre-designed maps. In SS 2 you was able to play through the main game together till the end with no exceptions. Duke Nukem 3D, Doom 1+2, Hexen etc... in all those you was able to play the main story with a friend. My dream would be a coop ONLY based game, where you have to play with at least 2 players. Player 1 opens doors, so that Player 2 can go through and such.
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Post by Dr. Macon Dead on Jun 29, 2006 1:14:31 GMT -5
IIRC, resident evil outbreak was a lot like that. Never tried it, and this is just from what I remember from someone talking about it, when comparing their own doomed mod, resident evil quarentine, to it. Seriously though, "quarentine" was the most obviously doomed mod I've ever seen...the second I laid eyes on the website I knew it would never be created. I mean, the lead programmer's name was supermonkey. I think action games are great for team ups, but horror games are better alone. Having someone watching your back really cuts the fear factor(terrible show), and I always tend to joke around with people, so we die cracking up, unable to aim straight.
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Post by Mortan Astral on Jun 29, 2006 9:02:39 GMT -5
IMO the fear starts when yer teammates are ripped to shreds and you are the last hope, That is also where you start making stupid mistakes
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Post by uwasawaya on Jun 29, 2006 17:20:59 GMT -5
Resident Evil Outbreak is amazing... anyone who has a slim PS2, a CAT5, and $12 can hop in without trouble. However, if you don't have EVERYTHING planned out (who you are playing with, etc.) and a voice chat system on like a nearby laptop... it's going to be painful. Damn fun game though... I love lifting a near dead friend on my shoulder and carrying him out of combat.
And Soul, Army of Two is only coop. If you don't have a friend, you have an AI partner (who responds to apparantly pretty complicated voice commands... "Back to back", or "Lets snipe them both at the same time... 3...2...1..." etc.). And the new Splinter Cell, at least for Xbox and PS2, will have either 15 or more than 15 levels for coop... which is a lot of gameplay.
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