Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 15, 2006 5:57:28 GMT -5
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Post by Blue on Sept 15, 2006 6:01:24 GMT -5
Looks really nice. Silent Hiiiill, I´m gonna test it this evening ;D
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Post by kf2cool on Sept 15, 2006 7:43:57 GMT -5
dude. You are missing out one or more files in that rar you upload. I only see one map file and a readme. Please upload the required files too. Cannot load the map.
Thanks.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Sept 15, 2006 11:10:19 GMT -5
Your map doesn't work, bro. It doesn't even show up in the map list menu. And when I try to switch to it manually it says "AmbCity" is missing.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 15, 2006 16:32:40 GMT -5
Yes, please fix the map so that we can play it! It looks so cool and eerie!
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 15, 2006 19:04:58 GMT -5
Yeah I'm going to try and make a duplicate and rename it then tell any sounds that use it to use from the new one
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 15, 2006 19:41:49 GMT -5
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 15, 2006 21:27:58 GMT -5
Oh, so we have to put the .uax file in the UT2004 Sound Files? Alright.
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 15, 2006 21:56:13 GMT -5
yes, I tould any sounds that use ambcity to use the new one this way you'll have the same file
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 15, 2006 22:09:06 GMT -5
Hmm, your map is very wide and enjoyable to play in, however:
-What's up with everything being really light and bright - it seems as if everything's opacity has been lowered dramatically. It really loses the color quality when it looks like this. I know that you are trying to achieve this "silent-hilly/moore fog thingy, however it can be achieved by other means.
-The parking dome you start in is quite big and.. empty. I don't think you really need such a big dome with empty stuff. You could make it smaller, or probably fill more stuff in it. Just a minor suggestion.
Everything else is pretty fine. I really like the map and it TRULY is better on suicide. This map is too huge for normal. Keep up the good work.
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 15, 2006 22:30:56 GMT -5
Yeah, There still things I gotta do but for now I'm taking a sec till I make a better version. But I just finished seeing how far I can go on Suicidal... wave 7 thats it... I died infront of the church... of all places
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Post by tronicmind on Sept 16, 2006 3:49:36 GMT -5
1. it rains in the garage of the hospital 2. the church is to big (scaling)
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 16, 2006 9:33:21 GMT -5
I'm tweaking CityWide today and probably try to release a new version of it soon.
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Post by Abyx on Sept 16, 2006 13:00:24 GMT -5
I haven't played yet, but I see you used Alex's backround buildings and you just..stuck them in the ground, maybe you should add a base with normal terrain walls and decorate it abit? Add a door and stuff like that? Cause from the looks of the screens it looks kinda goofy.
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Sept 16, 2006 13:52:22 GMT -5
Looked fine to me I'll see what I can do
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