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KF-City
Sept 10, 2006 20:45:35 GMT -5
Post by Grim on Sept 10, 2006 20:45:35 GMT -5
UPDATED: Final version is out, just click the link below the pictures. I started this map a few weeks ago, looking towards the old style London look that a lot of movies and drawings used, without making it look out of place, luckily I believe I was able to do that with all the textures Alex has provided us all with the installation of KF 2.0, which means, a small download size for you, and a kick-ass map for me to be proud of. So don't let the download size fool you, it's pretty big, and detailed (as much as I city can be without looking odd). So please leave comments, good or bad, this is my third map, first two were learners. Any bugs, or exploits, please let me know. I DO know that some fo the AI pathing is screwy at some areas, but I will be starting a full time job, and figured I'd release it to you all now, and worry about the AI pathing after I get use to the new job. So here you guys are, hope you enjoy it. files.filefront.com/KF_City_Finalzip/;5529813;;/fileinfo.htmlHorrible images, I know. Bite me
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KF-City
Sept 10, 2006 20:46:29 GMT -5
Post by Abyx on Sept 10, 2006 20:46:29 GMT -5
YES!
Gonna play this tomarrow! WOOO!
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KF-City
Sept 10, 2006 20:50:50 GMT -5
Post by uwasawaya on Sept 10, 2006 20:50:50 GMT -5
Woot, I'm trying it out ASAP.
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KF-City
Sept 11, 2006 8:21:05 GMT -5
Post by zombieButcher on Sept 11, 2006 8:21:05 GMT -5
Enjoy the "Holy Shit" effect when you first walk into the city.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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KF-City
Sept 11, 2006 18:47:43 GMT -5
Post by Hayato on Sept 11, 2006 18:47:43 GMT -5
I'm alrighty "holy shitting" now from the screenshots.
Edit: Alright, I've just played it and I'm quite satisfied of how the map looks and runs, however I don't like these:
-In the middle of the park, you have this little-ass goblet/fountain thingy. I would personally take it out or just put in a bigger one.
-When I ran up to the shopkeeper and was shocked that it was not the girl, my head twitched a little. However, that's not the problem. Having a regular soldier is fine, however I would not position him so that his arms are like that. When looking at him, he just looks like a lifeless scarecrow. Either animate him or put his arms at the side.
-If you can, could you add more debris and destruction stuff? that'd be really awesome.
All in all, a good map. I recommend people to add this map to their servers.
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KF-City
Sept 12, 2006 7:13:16 GMT -5
Post by mrmedic on Sept 12, 2006 7:13:16 GMT -5
It needs a skybox.
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KF-City
Sept 12, 2006 8:34:29 GMT -5
Post by Grim on Sept 12, 2006 8:34:29 GMT -5
A skybox looked really horrible actually, at least in my opinion. And as for the trader, he indeed needs to look better, but it was more of a joke then anything, he appears a mini-me thing, like, super small, a lot, but he seems to grow and shrink randomly, so I need to fix it so he stays small, or some thing, not sure what, maybe change it back to the regular trader and put a few voodoo dolls of soldiers, lol. Anyways, yeah, trader room was meant to be a big joke, hence the giant grenade and etc. As for more junk and stuff, yeah, I know it needs more, and I will be tweaking it all so it's a lot better visually and is much more detailed some time soon, whenever I get free time. But for now, this is what ya get, and so I've been told some building sizes are awkward, not sure how that happened, I have some sizing issues (trader and builders apparently so far) so yeah. Sorry to anyone who plays this map, I know there are some issues, which I will fix and replace the link with so you may enjoy it more (if you continue to wanna play it )
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ian
Crawler
note to self never play with newbies
Posts: 207
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KF-City
Sept 12, 2006 11:34:16 GMT -5
Post by ian on Sept 12, 2006 11:34:16 GMT -5
as hayato said more destruction in the city would be better
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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KF-City
Sept 12, 2006 21:34:13 GMT -5
Post by Hayato on Sept 12, 2006 21:34:13 GMT -5
I was wondering what that oversized grenade was.. It would be fit to blow up a whole town.
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KF-City
Sept 12, 2006 21:53:25 GMT -5
Post by kyben on Sept 12, 2006 21:53:25 GMT -5
If that gernade goes off, it would fix the problem of not enough destruction.
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KF-City
Sept 13, 2006 3:55:31 GMT -5
Post by el'PiX on Sept 13, 2006 3:55:31 GMT -5
Filefront won't let me start the download...
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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KF-City
Sept 13, 2006 10:13:45 GMT -5
Post by BIGJohnMP on Sept 13, 2006 10:13:45 GMT -5
Damn good mapping Kyben. Of course you need to throw in music and a screenshot under the map selection menu to make it complete. EDIT: Oh, and good job fixing the gate. First thing that popped into my head when I saw the big gate was "SPLOIT!!!!!!!!!111", but when I went over and attempted it, it crushed and killed me like the one in KF-WestLondon is supposed to.
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KF-City
Sept 13, 2006 10:32:39 GMT -5
Post by Grim on Sept 13, 2006 10:32:39 GMT -5
I'll send it to you personally over MSN Pixel.
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KF-City
Sept 13, 2006 11:05:19 GMT -5
Post by Abyx on Sept 13, 2006 11:05:19 GMT -5
Damn good mapping Kyben. Of course you need to throw in music and a screenshot under the map selection menu to make it complete. EDIT: Oh, and good job fixing the gate. First thing that popped into my head when I saw the big gate was "SPLOIT!!!!!!!!!111", but when I went over and attempted it, it crushed and killed me like the one in KF-WestLondon is supposed to. Kyben didn't make it.
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KF-City
Sept 13, 2006 11:18:00 GMT -5
Post by zombieButcher on Sept 13, 2006 11:18:00 GMT -5
Damn good mapping Kyben. Of course you need to throw in music and a screenshot under the map selection menu to make it complete. EDIT: Oh, and good job fixing the gate. First thing that popped into my head when I saw the big gate was "SPLOIT!!!!!!!!!111", but when I went over and attempted it, it crushed and killed me like the one in KF-WestLondon is supposed to. Grim made it not Kyben, or am i not reading this right?
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