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Post by kingshinobi on Aug 13, 2006 11:01:55 GMT -5
I have build a quick map. It looks nice and got good gameplay. Anyway i have only used exist static meshes and textures to keep the download on servers quick. So its just a quick in 1-2hours made map with exist tex n static but for that i think its good. If some1 wanna c and play it here is the download link: hosted.filefront.com/Kingshinobi !!Warning!!: (hehe) I will make more maps. So hope modmakers read and agree withit. Btw the mod is cool and a very nice idea. Alot work also so respect. Cyall KINGshinobi
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Post by kingshinobi on Aug 13, 2006 11:02:41 GMT -5
Missed the name: KF-Colloseum-(byKINGshinobi)
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Post by faust on Aug 13, 2006 11:02:48 GMT -5
show at least 1 screenshot, or I won't download it.
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Post by kingshinobi on Aug 13, 2006 11:04:13 GMT -5
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Post by Abyx on Aug 13, 2006 11:06:02 GMT -5
I really have NO idea what the hell this map is supposed to be, but it looks pretty interesting from the screens, I'll give it a try sometime.
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Post by kingshinobi on Aug 13, 2006 11:09:17 GMT -5
Its a simple made map but from the idea maby good. I know i could have made alot better but 1-2hours i only wanted to shot a map out that is playable so we got more then 4 maps on the server. THX for give it a try.
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Post by mrmedic on Aug 13, 2006 12:41:54 GMT -5
Looks like a map that we can camp in! Good work on the visuals, looks a tad easy though(I only looked at one screen, I shouldnt judge )
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Post by kingshinobi on Aug 13, 2006 14:10:06 GMT -5
Then try it u cant camp in it.
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Post by Abyx on Aug 13, 2006 19:05:53 GMT -5
Uh...yeah...the d/l link doesn't work. =\
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Post by udyrfrykte on Aug 13, 2006 19:47:02 GMT -5
me, medic and some guys tried it out. Well, it was pretty simple. Could need some more walls, cover and stuffie like that. It's more like a gladiator arena than a KF map. Nice concept tho
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Post by mrmedic on Aug 14, 2006 3:37:33 GMT -5
1) I couldnt find it again. But there is a BSP Hole next to the traders, I only saw it once, but it was definetly there 2) Please to dear god make the random bushes and stuff nonsolid. It's a simple procedure. 3) Did you really have to advertise yourself soo much? In the map itself, in the maps filename, in the thread. I hate advertisements in maps, I appreciate the author wanting to be known, and the fact you have putten it up high to keep it out the players way. But its still an advertisement I deem to destory 4) I think if you don't rush this, It could turn out to be a nice map. Take your time with the next version. 5) Add some zombie spawns. I believe there is 5 right now. If 5 people split up and go to each corner, and the individual zombie spawn in the middle of nowhere, then the zombies wouldn't spawn. Or make it so we can't see the zombie spawns. That's what I think, you can take my advise & critisism and take it, or leave it, up to you.
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 14, 2006 7:31:36 GMT -5
I think the maps a little random you got pipes sticking out of floors in a out door level I like the idea but i think you just picked any random mesh and put it right in
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Post by mrmedic on Aug 14, 2006 8:12:34 GMT -5
It add's some nice variation into the gameplay though.
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Post by udyrfrykte on Aug 14, 2006 9:36:34 GMT -5
Just want to second mrmedic: Remove some of the advertisement, rather advertise it like Alex (keep it at a minimum). Adding your name in the mapname and everywhere basically is more negative advertisement and makes it seem less professional. Though with a couple of fixes (take medic's advices) it'd be a map I would like to add to my map cycling
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Post by kingshinobi on Aug 14, 2006 12:58:31 GMT -5
Ok thx for all the repley. But it is like i said: The map is not professional made. It took me 1-2 Hours. It was a quick, shot a new map out so we can play a new 1 early map. And yes u r right i dropped my name a little to much in that map, especially cause i only build the map with " stolen textures and static meshes". Thats not really my work i only dropped it in a new form. But i dropped my name and website to reach ppl to keep an eye on that cause i map alot and u will soon c more maps there. The nxt map i make some own stuff, but that maby means longer download on servers. Like the first map is now it got some round 1,8mb and that can every1 load quick i guess. For BSP hole is there really 1 i dont think so. For the collision of static meshes i think its more realistic when ppl get blocked on some. Maby the grass shouldnt block ppl that was a lil mistake. The zombie spawns: I didnt worked with some like that b4. I copyed them and a blocking volum infront of them a bit away. Maby blocking volum keeps u in that distance from spawn that zombies still can spawn. But dunno. Ok thx for u kritik again it ll help me to make a good new map in future. Btw i have a question: I couldnt open level properties but i would like to dropp a distance fog in nxt map. I saw some1 posted same but he didnt got n answere yet so..... if some1 knows..... ? PS: For my english: It may suck a bit but iam german and learning. For the KF makers THX for the game n maps i can learn alot with that. Good work keep on.
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