Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 9, 2006 0:24:49 GMT -5
Im working on a map for 2.0 i have never made a Kf map before but this is the sourt of map i have always whanted to try, And alex'es lift is perfect for my map Its gonna be a 2 floor level bit simaler to office, So wen it comes out some time i dont have a clue wen dont go to harsh on my map since its my first Kf map and im trying to add new maps for 2.0 allready!
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Acid
Stalker
Eye Stigmata
Posts: 168
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Post by Acid on Aug 9, 2006 0:35:43 GMT -5
A parking lot...definately sounds like it has potential. Good luck man.
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 9, 2006 0:49:57 GMT -5
Thx man im working on it now its lookin Ok its not gonna look stunnin because its my 3rd map im ever gonna creat first kf map.
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Post by Mortan Astral on Aug 9, 2006 6:44:23 GMT -5
Well go for it m8
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Post by Doyora on Aug 9, 2006 8:29:57 GMT -5
If you need some custom textures, just ask. Politley, of course . Also bear in mind that I'm limited to making textures out of pictures I can take w/ a camera.
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Doomest
Crawler
Laser Vision
Posts: 317
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Post by Doomest on Aug 9, 2006 10:29:16 GMT -5
Can I use the cars to kill my teammates and take their gu- oh wait... *looks around at everyone and walks away*
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 10, 2006 2:47:26 GMT -5
All i have made is 2 rooms so far i have put in lots of meshes and stuff I made a lift that rotates all over the place its like it dances to get to you weird huh?
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Post by mrmedic on Aug 10, 2006 3:04:56 GMT -5
Good luck with the map, hope to see all of these on the servers! (Is that a terrain map you made in your avatar?)
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 10, 2006 3:15:27 GMT -5
Yea thats my first invasion map Dam i dident relise how hard its gonna be .. Can any 1 make meshes? For this sourt of level,
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Post by mrmedic on Aug 10, 2006 3:18:12 GMT -5
Whats wrong with using the preset smeshes? Aren't they vast enough? Good luck with it anyways. All my invasion maps are just campers dreams.
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 17, 2006 22:58:13 GMT -5
Think its about time for an update dont you? well. This is gonna be a huge update since i have been spending alot of time in to this map its almost complete i just need alex'es help on the lifts so iff theres a mapper out there that that knows how to use the lifts properly contact me at fraserinuc@hotmail.com having trouble with the lifts doors oh k heres some screenys Not that many screen shots of it thats only of 1 room theres plenty of over rooms but i have been doing more time mapping then playing Any way i bet you might be thinkin why there whats so special about zombies weve seen them before right.? Well this time there isent gonna be zombie spawns skarterd around the map. This time theres gonna be around 10 Zombie spawns all in the same place so its more like there charging in then sneaking around at you so its gonna be more harder to stay around that area Trust me i played the thing my squad got wiped out there was like 7 players because i had 6 bots including me Soooo. Yeah thats what its gonna be some thing difrent then alex'es idea of having them skaterd i desiced to have them charge with a smokey effect There may be some new screen shots soon its going pretty well so far its playable so if you realy wanna test it out even tho its not completed fully i dont mind just msn me and if your kind anoth ill give ya a preview i guess...... Right time to go sleepy im so tired
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Post by mkilbride on Aug 18, 2006 3:57:03 GMT -5
Played this with Fraser, not going to say much, cept for this: Disappointed.
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Post by mrmedic on Aug 18, 2006 3:59:18 GMT -5
"Being attacked from all sides is much more funner and entertaining than being attacked from one"
Like the screenies, keep it up.
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Post by zombieButcher on Aug 18, 2006 5:53:53 GMT -5
Hmm, good luck.
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Post by Seras Victoria on Aug 18, 2006 5:57:32 GMT -5
You could sublass a few zeds and make ones that are bigger and tougher, spawn them in via ThingFactories which might ramp up the difficulty a bit..
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