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Post by Abyx on Apr 24, 2006 13:36:52 GMT -5
I admit defeat.
I've never heard of them being classified as grenades, but anywhere I look. The LAW 80(Which I'm guessing the LAW ingame is supposed to be) does not fire RPGs.
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blubber
Stalker
rouge commando
Posts: 108
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Post by blubber on Apr 24, 2006 15:26:39 GMT -5
Yea but then the law doesn't shoot straight , 1 time i tried to shoot a zombie group fair away and guess what ..... it fell in the middle (kf-manor) . it was my last shot and i had 50 hp no ammo 0 bucks !
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Apr 25, 2006 17:06:03 GMT -5
You just have to aim a bit above the target. It's designed more for mid range. As for a grenade launcher, you can already throw nades pretty damn far.
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ian
Crawler
note to self never play with newbies
Posts: 207
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Post by ian on Apr 25, 2006 17:10:17 GMT -5
with pratice blubber ul be able to aim good with the law
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Post by Doyora on Apr 25, 2006 17:35:54 GMT -5
Are you sure? In my experience, the rocket (grenade, whatever) seems to veer off in a random direction, meaning it is only accurate at close(-ish) range. It could just be caused by me jumping when I fire though.
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Apr 25, 2006 18:16:49 GMT -5
Usually in my experience it goes mostly down. I dunno.
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Post by Seras Victoria on Apr 26, 2006 8:34:17 GMT -5
In the 1.0 I never had any problems aiming, It may have some effect on your aiming but I used to take out clots at the other side of westlondon with it, My aim has went downhill in 2.0 though EDIT What the hell am I doing, The stay out of trouble thread is turning into spam guys... How bad can it get? I would think it would be cool (and dangerous) if the Bloats puke was a kind of acid that kept damaging you a little over some time (till you take an injection or so) It might also be nice if dismembered zombies actually get dumber, Right now if you headshot them they lose their head and they can no longer take headshot damage...
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Post by Alex on Apr 26, 2006 10:15:52 GMT -5
Lara, beheaded zombies lose a portion of their speed, as well as any special abilities they had : Gorefast speed increase, Bloat puke ability, etc. SO it's worth it to aim for the head Also, I like your acid damage over time theory for the bloat puke. I'm gonna try to implement that.
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Post by gibberstein on Apr 26, 2006 10:20:08 GMT -5
Plus, in the post-beta 2.0 build, once the head comes off the whole body takes the headshot-level of damage, so it's well worth taking the skull off
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Post by Seras Victoria on Apr 26, 2006 14:40:32 GMT -5
Sounds good Forget what I said about the headshot thing ^-^ Sounds like KF keeps getting better&better Glad I could think of something usefull ;D
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blubber
Stalker
rouge commando
Posts: 108
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Post by blubber on Apr 26, 2006 15:48:18 GMT -5
YAY , I bet 2.0 will definitely make a break through in best gaming ! hmmm how many shots does it take to kill a flesh pound ?
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Post by Seras Victoria on Apr 26, 2006 15:52:06 GMT -5
For the Law it will still be arround 3 shots (direct hit) becouse zombies are pretty weak against the heavy impact, Headshots will have zero effect on the fleshpound however and bullet damage is only 40% (at least this is what I got from other threads)
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blubber
Stalker
rouge commando
Posts: 108
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Post by blubber on Apr 26, 2006 15:54:36 GMT -5
I'm gonna go play killingfloor now cause I'm bored hope I see someone ! I;m gonna be on the shit zombies server
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Post by uwasawaya on May 1, 2006 17:00:41 GMT -5
You know, might be fun to screw with weak points a bit... the bloat, if his head is removed, maybe should become some kind of limited acid fountain... maybe only for a bit before running out (and dying?) and damaging anyone nearby (maybe other zeds?)
Also, in the what would you like... thread, did anyone see my suggestion on a bunker down type game? I think it would be incredibly exciting.
Perhaps a scalable choice for the ratio of zeds, such as at low scale it's a large number of weaker zeds, and at the other end, more toughies but not as many? Probably a dumb suggestion actually, and just me hoping for the same insane floods of dead.
how about a hotkey for detonating a grenade in your hand? I know it's another key, but When you're walled in, death seems much more acceptable knowing you didn't go alone. Maybe just hold the grenade throw key for awhile?
Just some thoughts!
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Post by zombieButcher on May 1, 2006 18:29:02 GMT -5
That bunker idea is AWESOME. And specialy easy to create. Alex please tell me you read that.
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