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Post by DaJMasta on Apr 8, 2005 12:43:24 GMT -5
the simple way to do it, open up the KFDemo directory, then the system directory, there should be a KFDemo.txt file that if u open it starts with something like: Log: Log file open, 04/08/05 11:58:27 Init: Name subsystem initialized o and Alex, looks like uve given every downloader a copy of all the classes too
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Post by Slinky on Apr 8, 2005 12:55:15 GMT -5
It's called KFDemo.log and it's in the KFDemo/System directory.
It's automatically generated every time KF closes (even if it crashes) and is deleted every time KF starts. I love Unreal.
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Post by Nupraptor on Apr 8, 2005 13:08:31 GMT -5
I finished the demo level. But I didn't get the special treat! It told me to "Win without cheats for a special reward", even though I didn't so much as bring down the console! I didn't get stuck on anything that time, so no log. But I'll post it as soon as I do.
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Acid
Stalker
Eye Stigmata
Posts: 168
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Post by Acid on Apr 8, 2005 13:09:36 GMT -5
What is the special treat anyways ??!! Common, I know you guys want to tell us.
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Post by DaJMasta on Apr 8, 2005 13:16:48 GMT -5
a bonus level maybe? Some screens of a new level? I want to be treated..... lol
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Post by Alex on Apr 8, 2005 14:06:21 GMT -5
Check the main page, i've released it to the public
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Post by NightKast on Apr 8, 2005 14:10:20 GMT -5
I just downloaded it from the 2nd mirror and all I got was a "beer for my horse" video of world of warcraft..lol This isn't what I expected as a mod.
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Post by Alex on Apr 8, 2005 14:12:45 GMT -5
*facepalms* IS anyone else having this issue?
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Post by NightKast on Apr 8, 2005 14:14:28 GMT -5
Alex look at the mirror description, what does it say?!??
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Post by Alex on Apr 8, 2005 14:18:02 GMT -5
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Post by Alex on Apr 8, 2005 14:18:40 GMT -5
o and Alex, looks like uve given every downloader a copy of all the classes too What can i say , im a generous guy Hahah , no i just wasn't thinking when i repackaged it with the hotfix. No big deal. we change and add new code every day. And it's not like someone couldnt just export it from the .u file anyway, with a little know-how.
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Post by NightKast on Apr 8, 2005 14:25:40 GMT -5
hmmm I don't see an .exe file in the system folder. Help Please. NVM I'll just activate in user mods in Ut2004
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Post by Nupraptor on Apr 8, 2005 14:28:04 GMT -5
I just wanted to let you guys know that you've done a great job, and this demo is awesome. Don't get too frustrated by bugs/exploits - they're bound to happen, especially when you get a bunch of people trying to play it in ways you didn't originally intend.
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Post by Alex on Apr 8, 2005 14:42:20 GMT -5
Thanks man! and dont worry, im not a guy who's gonna get too stressed about people having issues. I mean, it's pretty damned solid, and it's up to THEM to get it to work , i did my job already making' the damn thing But in the future, we will avoid any and all problems ;D
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Post by DaJMasta on Apr 8, 2005 15:22:35 GMT -5
yea the beer movie was.....interesting... lol
and how i mentioned the .ini files, it wont initialize the GUI controller without your .ini files....
The way i made em for EoG is in the defaults you put in only what is changed from UT2004's defaults, then you dont include the made player-specific .ini files, so using the defaults it makes the necissairy .inis on first run, with all the user's existing settings.
O and u've like doubled your post count since last night lol
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