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Post by el'PiX on Jul 24, 2007 15:59:24 GMT -5
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Post by [AM]Echo 419 on Jul 24, 2007 16:48:32 GMT -5
Sounds awesome
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Post by mrmedic on Jul 25, 2007 4:30:03 GMT -5
I see texture misalignments
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Post by Antigod on Jul 25, 2007 4:58:59 GMT -5
Excellent, the concept of moving onto different stages without loading sounds very good, it reminds me of the new game Left for Dead, Singleplayer but in Co-Op. I hope it works out well for you and we get an official release, maybe as part of a patch/update?
Antigod
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Post by kf2cool on Jul 25, 2007 7:42:38 GMT -5
Well the most important key point are to get it running smooth for low-end computer.
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Post by el'PiX on Jul 25, 2007 8:27:56 GMT -5
medic: I feel shoulders shrugging. kf2cool: I'm on one myself
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Post by el'PiX on Jul 26, 2007 9:04:58 GMT -5
Alright, first open alpha. It's also up on -ill-Geisterbahn!
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Post by Bindal on Jul 27, 2007 6:02:01 GMT -5
Map tested in Geisterbahn with 5 Players. We only survived 2 Waves. Reason: Low Ammo and to many zombies. You should add one or two shops first (one Outside, one on the Roof perhabs...). Or add more ammo and weapon-Spawns.
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Post by Grex»]4D[« on Jul 27, 2007 8:21:26 GMT -5
5 or 6 players, including me and pix got to wave 6 melee weapons are a must here to save the ammo
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Post by el'PiX on Jul 27, 2007 13:45:28 GMT -5
Grex is right. I want it to be a tough match, although more ammo has been included in the next alpha. And if more people start griping about a shop, I might not include one at all.
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Post by Grex»]4D[« on Jul 28, 2007 11:37:47 GMT -5
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Post by stevenhalpert on Jul 28, 2007 20:12:03 GMT -5
Played a couble of matches on this map saw Grex and Pix there a few times. Very fun and challenging. I believe we got to wave 5 or 6 with Grex. One of the matches we lucked out because the zombies mass suicided off the wall Looking forward to next release ^_^
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Post by kf2cool on Jul 28, 2007 21:35:42 GMT -5
I will download it once it out of beta.
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Post by Antigod on Jul 29, 2007 6:27:35 GMT -5
DOwnload it now man, I played it last night and had a blast online, yes some bugs do exist and its not fully complete, but it brings a whole new depth to KF, its pretty much single player co-op, you beat a wave and move on to the next level!
If you die you will spawn at the bottom tho, so if that happens you need to RUN AS FAST AS YOU CAN, get to the top ASAP, if you dawdle you pretty much screwed!
Great map, I hope there's more of these coming, What about a city type level PIX? One where you move from section to section?
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Post by stevenhalpert on Jul 29, 2007 10:04:05 GMT -5
If you die you will spawn at the bottom tho, so if that happens you need to RUN AS FAST AS YOU CAN, get to the top ASAP, if you dawdle you pretty much screwed! lol That constantley happened to me. Really gets your adrenaline going XD. Its pretty intense at some moments too...one time when running to the top someone was nice enough to try and help me out and waited for me near the middle and we had to fight our way up
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