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Post by kyben on Sept 5, 2006 21:34:15 GMT -5
I can see where this is leading... A train... A ship.... SPECIMENS ON A PLANE! Anyways, I'm suppose to be in bed but whateva. Your maps lookin awesome Doyora. I played it and thought "sweet you can walk in the wa..." *death*. Dieing from dipping your toe in water isn't very great... Twice I was shooting at specimens running backwards and died instantly from running into water. I could also kill abunch of specimens by luring them into the water, which is kinda funny. Maybe you could possibly have it so they just get hurt alittle from touching the water? Then its like a shock collar on a dog, they will get the point not to go there after getting shocked afew times. You can do that by putting in a lava volume. All your volume blocked doors have something kinda infront of it so you can see you can't go there, which is good. Still afew ones around to stop you from going in the water, but I was kinda glad. Devil water! The machine gun in the bunker gives you false hope when you try to use it, lol. The outside looks awesome, maybe some things off in the distance? Afew islands you can't get to, floating boats, some eye candy. The walls where your bridges end is kinda wierd lookin. The insides could use alittle work too. The stairs where you start are kinda steep, maybe you could just lower that room. Brilliant work, keep at it. ;D
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Armakuni
Clot
Proud member of SAYS
Posts: 18
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Post by Armakuni on Sept 6, 2006 2:40:59 GMT -5
If its not too late id like to suggest a hospital map
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Post by Richzap on Sept 6, 2006 3:49:19 GMT -5
A hospital map would rock ! It would suit KF very well ! Unfortunately it would require a lot of custom content i think to make it believeable as a hospital. A mapper would have to be pretty dedicated.
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Post by Doyora on Sept 6, 2006 6:19:17 GMT -5
The devil water is a bit of a mistake on my part. It's supposed to stop the specimens hanging around under there, and it does that, but I didn't realise it'd kill you so fast when you touched it (in fact I forgot that you could touch it ). I'm going to fix that, don't worry. You may have noticed you got the B2a version? While that was uploading, I did some more work on it, and visualy inside some areas it's better than before. All things going well, an new publicly available version will come out this evening... hopefully. No promises. Funnily enough, I have a part made ship map for 1.0.. I just never got around to finishing it. It's not big, and needs some work, but I might complete it later. There is already a hospital map in the works from [xpc] mrmedic. He's on holiday ATM, so you'll have to wait.
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Armakuni
Clot
Proud member of SAYS
Posts: 18
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Post by Armakuni on Sept 6, 2006 11:46:11 GMT -5
awesome! ok how about a mall ( shopping centre ), its classic yet a new experience everytime
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Post by Abyx on Sept 6, 2006 11:52:22 GMT -5
awesome! ok how about a mall ( shopping centre ), its classic yet a new experience everytime KF-Mall by Cheffe.
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Armakuni
Clot
Proud member of SAYS
Posts: 18
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Post by Armakuni on Sept 6, 2006 12:25:41 GMT -5
oh nuts, well atleast i now know there is a cool map coming
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Post by zombieButcher on Sept 6, 2006 13:00:08 GMT -5
It doesnt look like a mall, more like a .. yea its suposed to look like something, cant think of what. Maybe someone make a decent actual mall ?
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Post by kyben on Sept 6, 2006 14:59:36 GMT -5
Ouch, mega harsh. Think before you type ZombieButcher.
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Post by uwasawaya on Sept 6, 2006 15:21:16 GMT -5
Just remember ZB, no matter how bad the map is, it's being made for you... not every gift is what we ask for... some include ice cubes, for example
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Post by zombieButcher on Sept 6, 2006 15:27:57 GMT -5
Ouch, mega harsh. Think before you type ZombieButcher. I AM harsh.
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Post by faust on Sept 6, 2006 16:51:24 GMT -5
I like mall. it looks kickass.
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Post by Antigod on Sept 6, 2006 18:42:00 GMT -5
Mall is a very good map, I will agree somewhat with ZB in that it doesnt really look like a mall, however its a good map nonetheless.
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Post by Doyora on Sept 6, 2006 18:52:29 GMT -5
Name:- KF-ThamesBridge Version:- Beta 2b Link:- www.savefile.com/files/40829 (Savefile, 14.8MB, includes all files) NOTE: To play this map online, you must rename the map file to 'KF-ThamesBridge.ut2'. otherwise, you will start to dowload the map when you try and join a game. This is a temporary problem however.Players:- 1-6 Description:- This bridge is an improtant route for survivors out of London. Your DRF squad is defending it. You get the picture. Screenshots:- Bugs:- The freaking screenshot won't show up, at least not on my PC. It works on the non-beta version (different filename, same map) but not on this one. . I can't say I've found any others yet. Extra Info:- I tried to make this map different to other ones, in that there is a sense of progression as you work your way across the bridge to get to the trader. It's also linear in shape, so that's quite different. No, you can't go swimming, but that's a gameplay and balancing descision, and I'm sure you won't mind. I've tried to make it obvious where you can and can't go, so tell me if there are any confusing areas. Nothing is really finished in the map, expect a general increase in the level of detail, and probably some small balancing tweaks. Feedback is, as always, welcome and greatly appreciated. EDIT: I almost forgot. this includes some of zynthetic's new music from the infect album. It's awesome!
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Post by uwasawaya on Sept 6, 2006 19:42:52 GMT -5
Sweet!
Curious though, Caesar and I couldn't connect to one another using ThamesBridge 1.0... kinda strange... other maps are fine though. We'll try this one.
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