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Post by kyben on Nov 4, 2006 8:17:39 GMT -5
There are 5 weaponspawns in Nightfall, in all other maps theres 6. Why does the snow not fit? And if you make me an airplane mesh, I will make an airport.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Nov 4, 2006 12:23:57 GMT -5
Kyben, this map has been one of your best in my book as of late. The placement and position of everything is excellent, the spawns work great - and you can actually go in the houses!
Great atmosphere for fighting zombies (I especially like the mini-bridge you have). Very well done
Now, to wait until the main servers implement this map..
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Post by Bindal on Nov 6, 2006 11:27:56 GMT -5
There are 5 weapon-spawns in Nightfall, in all other maps theres 6. Why does the snow not fit? And if you make me an airplane mesh, I will make an airport. I said, the snowSOUND not fit, not the snow. It sounds too 'sandy' For Airport: You needn't an airplane-mesh, you could write in the Map-description, that the airport is old and nobody lands there anymore. ^^
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Post by Seras Victoria on Nov 6, 2006 12:36:39 GMT -5
Or no one dares to land thanks to the zeds
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Post by kyben on Nov 6, 2006 16:03:46 GMT -5
An airport with no airplanes? I don't know... That means there would just be alot of open space... Are you talking about inside an airport or outside with the runway and hangers?
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Post by Dragontear on Nov 7, 2006 8:16:54 GMT -5
Abit of both?
You could always have the insides as one level, and maybe the outside as another level? Just a thought.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Nov 7, 2006 14:53:25 GMT -5
The snow sound is fine except that its in the wrong place. When I walk on the white stuff it sounds like a sidewalk, but when I walk on the sidewalk it sounds like snow.
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Post by kyben on Nov 7, 2006 16:21:20 GMT -5
I'll think about the airport, need good idea's about it first that will make it enjoyable. Example: Train- It moves, you can get hit by another train, etc. Airport: uhhhh... What else is there in an airport besides planes? lol
About the snow sounds, I didn't know how to fix it, I was gunna change the snow texture to one that worked, but since I test my maps with the sound off, I kinda forgot. I'll fix it if there are more problems and need a patch.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Nov 8, 2006 8:17:27 GMT -5
Hokay.
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Post by mrmedic on Nov 9, 2006 7:18:16 GMT -5
Airport: uhhhh... What else is there in an airport besides planes? lol Helicopters. Runways, the guys with the signs that tell the pilots where to drop us off...Helicopter landing pads...
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Post by Bindal on Nov 9, 2006 12:04:18 GMT -5
Airport: uhhhh... What else is there in an airport besides planes? lol Helicopters. Runways, the guys with the signs that tell the pilots where to drop us off...Helicopter landing pads... ...The great room wth the roll volumes for the suit-cases, the shoppingmile (I don't know if it exist in american and englisch airports, in german you can go shopping there ^^)...
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Post by mrmedic on Nov 9, 2006 12:13:31 GMT -5
Helicopters. Runways, the guys with the signs that tell the pilots where to drop us off...Helicopter landing pads... ...The great room wth the roll volumes for the suit-cases, the shoppingmile (I don't know if it exist in american and englisch airports, in german you can go shopping there ^^)... And the escalators! Fat police guards! Walls! Roofs! Floors! Seats! You copying this all down Kyben?
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Nov 9, 2006 16:40:22 GMT -5
Observation tower, pilot quarters..
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Post by kyben on Nov 9, 2006 16:42:57 GMT -5
Where's my pen... I got some good idea's for it too. Most likely it will only be inside, because adding a runway would be too big and their is nothing to block it off without it looking weird since they usually don't have anything out there. Here's a airport with a look I liked, so I might try and mimic it some: \ American airports do have shops, I probably won't add them though cuz they are a pain, very hard to make with no shop meshes. Most likely it will have halls such as the one in the picture, bathrooms, that place where you pick up your luggage, metal detectors(would be nice to have it go off only when fleshpounds go through them because they have metal and it would be an advantage to hear them coming, but I dont think thats possible). A lobby where people sit with a huge window to see the runway, an escalator (HELL YES), and possibly back hallways and rooms that would be "Authorized Personel Only". If you got any idea's do tell, I've never been to an airport (I really need to get out more) so I'm goin off pics, movies, and other games I've played.
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Post by mrmedic on Nov 9, 2006 17:39:25 GMT -5
metal detectors(would be nice to have it go off only when fleshpounds go through them because they have metal and it would be an advantage to hear them coming, but I dont think thats possible). It is possible through custom Script. You could probably set it up with triggers as well. It would also cause no lagg...if it's clientside. I have been to an airport far too many times <_< I could tell you every detail about it. The metal detectors...hell, they go off even wtih the metals on my boots, so to be realistic, both humans and Fleshpounds would set it off. But you only hear a small "Beep beep" if it goes off...No huge alarm sirens and "Danger danger, Terrorist With Bomb! Please head for the exit immediatly while we kill him" You might want a surveilance room, and use the supposed "Custom cameratextureclients" that works online. Info: ~Stolen without permission from www.angelmapper.com , do not sue me.
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