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Post by mrmedic on Sept 22, 2006 17:41:00 GMT -5
Train: How the heck did you do the moving background? MovingSkyZone prehaps?
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 22, 2006 17:46:25 GMT -5
Oh sweet baby moses, you got these done just in time for lan parties!
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Post by el'PiX on Sept 22, 2006 18:25:59 GMT -5
Kyben, You are a mapping genious!
I'm glad both you and Doyora want to be a part of the devs. I am also amazed by the pace this community have in spitting out new maps.
KF-TRAIN, the only one I've had the honour of testing out so far. Some thought while playing:
It looks killer and tastes like cotton candy.
Like someone already mentioned, it needs sounds for the doors, and music(?).
Trader's room needs a few more details, not neccisarily a table and drawers but something to fill out the empty space. I don't mind having to queue, (well of course I do but it adds to the desperate feeling of being low on arsenal).
I've only played the map solo so far. I'm a bit concered about what will happen in later waves, being in such a restricted area, but I guess if all those doors are KFdoorMovers we're "safe".
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Post by kf2cool on Sept 22, 2006 19:22:11 GMT -5
sweet kyben thanks.
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Post by mrmedic on Sept 23, 2006 4:31:48 GMT -5
KF-Train needs the song "Gremlins" But very good!
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Post by faust on Sept 23, 2006 4:40:01 GMT -5
Whaoh, nice!
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Post by kf2cool on Sept 23, 2006 6:44:02 GMT -5
KF Grudge got a bug that will teleport you somewhere when u near it.
It said the message you are not allow to stay in trader shop... Then teleport u. It happen when you are at blue light area where there is a door u go and open.
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zearoth
Clot
Suicide Squad
Posts: 35
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Post by zearoth on Sept 23, 2006 8:06:43 GMT -5
Cheezus Kyben, what are you trying to do? Kill my chance at having a productive weekend by forcing me to go around killing zombies until the night is old and I am walking around with a phantom mouse, looking around my house for stalkers? I'm sick of this, but how can I ever thank you?
...
Seriously, they seem gorgeous, will see if I can play-test them this afternoon.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 23, 2006 14:29:23 GMT -5
KF Grudge got a bug that will teleport you somewhere when u near it. It said the message you are not allow to stay in trader shop... Then teleport u. It happen when you are at blue light area where there is a door u go and open. I got that, too.
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Post by kyben on Sept 23, 2006 21:04:58 GMT -5
Sorry about the Trader volume, before I expanded, I just slapped in a big volume around the trader room. I forgot to make it small after I made rooms around it. I'll remember to put music and more sounds in the maps for the next versions.
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Post by kyben on Oct 9, 2006 16:10:28 GMT -5
Hey it's me again. After your votes of 50% Tao, 25% Grudge, and 25% of a new map would be better. I decided on a city with buildings you can enter. But instead of another WestLondon remake, I came up with something alittle different. Here's a sneek peak on what I'm working on: Thats the main area, there will also be places on either side of the frozen river. Almost every building will be enterable (excluding the ones on the outside or the map of course). For this map I'm going for good strategy where there can be people on the ground taking care of the specimens while 1 or 2 people can snipe from windows with winchesters. Aside from that, I will be updating Tao to be better looking and afew more additions. I'll fix the Trader box in grudge so that it won't teleport you when you go near the doors, afew tweaks, sounds, and optimization (you can never have to much of that these days).
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Oct 9, 2006 17:21:25 GMT -5
Fucking nice.
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Post by Abyx on Oct 9, 2006 17:34:44 GMT -5
Ass kick major.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Oct 9, 2006 19:04:36 GMT -5
Fighting zombies in the snow.. Something about that just makes you inspired..
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Post by Doyora on Oct 9, 2006 19:19:33 GMT -5
*cough* *cough*
<_<
>_>
Nice looking map though BTW. Are the buildings BSP?
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