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Post by kylestilkey on Aug 15, 2007 17:53:09 GMT -5
Another bug even with new update is when you buy the hunting shotgun I get it and lets say I died or something and had to by a new one so I do but every so often it comes with only half of the ammo 22 not 44.
Also sometimes if you buy a weapon like shotgun and don't touch it for about 5-10 seconds the buy hand cannon button is not looked and when you by it your money goes to 0.
Another one is when you shoot with the hunting shotgun it reloads. Well if you shoot with it and right after switch back and forth from one weapon then to shotgun it saves you like 2-3 seconds of reloading time.
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Post by quadx on Aug 31, 2007 10:41:44 GMT -5
I'd like to add something i just noticed in the community 2.11 patched version.... Shot at 2007-08-30 --> This is from the SingleplayerBeta, I started a listen server and was checking it out. Shot at 2007-08-30 Shot at 2007-08-30 now, correct me if I'm wrong but, it appears like the curtains arent attached to anything, and that just looks bad. They look like they are in mid air, which is unrealistic. If there was a way to stretch out the curtains and make them touch the walls, then it'd be more realistic. Also, notice in the one picture the glass? It isn't even touching the frame. >.>
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Post by Abyx on Sept 1, 2007 15:55:16 GMT -5
The glass was overlooked.
The Curtains is a client side problem.
If you make your own server, they'll be stretched to fit the wall.
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Post by quadx on Sept 1, 2007 21:56:13 GMT -5
curtains is clientside? hmmm, that is weird. o.0 perhaps i screwed up by copying the 2.11 patch over my 2.1 patched game. XDerr... I just did a listen server and the curtains were fine.o.0 So rather, it must have been server side?
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Post by Antigod on Sept 3, 2007 10:13:55 GMT -5
He means that when U connect to a server it is the client that has the curtain problem. If you host your own server then it doesnt effect it. Try hosting a Dedicated server and join that one, U will find it happens again.
As for the other problem, it's not exactly life threatening, all games/maps made by mod any company have their fare share of bugs etc.
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Post by manhunt0r on Sept 6, 2007 15:12:30 GMT -5
well the most annoying bug ive noticed after the patch is the partially not working selfheal from time to time if i try to heal myself the ammo gets decreased to zero but neither is the animation played nor do i get my hp
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Post by quadx on Sept 7, 2007 0:02:25 GMT -5
oh ok
Thats true, but that's why there is such thing as patches. I just thought i'd point it out, its a quite obvious kind of bug that should be squashed in the future perhaps.
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Post by fleshfeast on Sept 11, 2007 15:21:21 GMT -5
There appears to be a bug in Offices where a Fleshpound gets stuck and prevents further enemies from appearing. Today on geisterbahn's server, we were at 118 specimen, and no enemies would appear. On the third to fourth floor's stairs, you can look at the gated area in the middle and see the Pound down there, but we had no way to kill it because of the fencing. Others said to throw grenades over the tiny gap at the top, but after 12 grenades, I and the other survivor just gave up and jumped out the window to start a new map.
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Post by Antigod on Sept 13, 2007 15:30:28 GMT -5
well the most annoying bug ive noticed after the patch is the partially not working selfheal from time to time if i try to heal myself the ammo gets decreased to zero but neither is the animation played nor do i get my hp I had this bug the other week at my LAN party, I thought it was just me as no-one else got this, looks like a bug after all.
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Post by mrmedic on Oct 23, 2007 4:50:06 GMT -5
I went on Geisterbahn's yesterday/today with the sole intention of cheating finding exploits for you to fix. Found 2. Within 5 minutes. If it wasn't so dark and maybe a little pressure off me from the oncoming specimens I might have found more ._. Have fun. A cookie if you can even recognize the photo. West LondonManorNotice in Manor, I am behind that fence, although stuck and unable to move, upon another retry I managed to get completely behind it, and safe from all incoming harm. They are probably already known, as they were quite easy to spot ._.
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Post by [AM]Echo 419 on Oct 23, 2007 6:16:28 GMT -5
The West London picture is between the alley way near the trader. The one with a weapon spawn in it.
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Post by mrmedic on Oct 23, 2007 13:43:44 GMT -5
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Post by [AM]Echo 419 on Oct 23, 2007 15:24:41 GMT -5
Your on top of the tunnel rock formation.
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Post by manhunt0r on Oct 23, 2007 17:12:27 GMT -5
always forgot to mention it: the selfheal bug is still there u just have to hold the rmb long enough its like self heal-full reload time-continuous self heal
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Post by kyben on Oct 23, 2007 21:02:20 GMT -5
lol... none of those were the 3 exploits I fixed in Manor for 2.12. Quite impossible for an exploit free map.
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