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Post by quadx on Jan 8, 2007 0:19:29 GMT -5
actually no they havent. only some have, but those were off-topic questions... they were questions that branched off from the original post. also, some things i stated in the first post werent really questions, but they were statements intended to get responses, and those havent yet. for example:
in this case, i want to know if anyone else can confirm that this happens to them as well and its not just me.
also, the axe problem. does anyone else hear the flesh noise or is it just me?
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Post by zynthetic on Jan 8, 2007 1:13:49 GMT -5
It's not a bug, it's a feature and before you reply to that, it's not stupid, it's advanced.
I havent looked through much of the code myself but I imagine there's more states than there are anim sequences/definitions. Players running durring endgame or healing are doing that simply becaue that was the last anim sequence called before going to a state that didn't define a new one. AFAIK the axe has maybe 4 hit noises, wood, dirt, metal, and flesh. FleshHit sounds similar to dirt but w/ some splatter noise afterwards.
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