BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Aug 29, 2006 15:13:10 GMT -5
This may have been mentioned, but I'm lazy and don't feel like searching the forums right now. I had to remove the map KF-BioticsLab from my server rotation because almost everytime it would switch to this map from any other map it would cause the server to crash, clients to crash, or a mix of the two. This has occured on a few different boxes I have run servers on, with both versions 2.0 and 2.01. Sometimes it gives a "critical error" message and sometimes it doesn't. I will post a screenshot sometime if I ever run this map again. I'm not sure what it is with this map, but my server seems to run just fine with it removed from the rotation.
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Post by zynthetic on Aug 29, 2006 18:41:33 GMT -5
You could just check the logs.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
|
Post by BIGJohnMP on Aug 30, 2006 14:13:05 GMT -5
I put the map back in the rotation and it doesn't really seem to be causing trouble anymore. It crashed last night sometime after I went to bed because I had to restart it this morning, but I don't think that the map caused it. I didn't really look at the log before I started it back up, so I'll just have a look if it crashes again. I'll probably post it in this thread for you guys to look at...
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
|
Post by BIGJohnMP on Sept 2, 2006 16:20:30 GMT -5
Ok, here's an excerpt from C:\UT2004\System\UCC.log from when my server crashed this afternoon:
Critical: UClass::Serialize Critical: (Class KFMod.KFMeleeGun) Critical: TestReach Critical: (Class KFMod.KFMeleeGun) Critical: UField::Serialize Critical: (Class KFMod.Syringe) Critical: UStruct::Serialize Critical: (Class KFMod.Syringe) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.Syringe) Critical: TestReach Critical: (Class KFMod.Syringe) Critical: UObjectProperty::Serialize Critical: (ObjectProperty KFMod.KFInvasionBot.MySyringe) Critical: TestReach Critical: (ObjectProperty KFMod.KFInvasionBot.MySyringe) Critical: UField::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LockerHeight) Critical: UProperty::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LockerHeight) Critical: TestReach Critical: (FloatProperty KFMod.KFInvasionBot.LockerHeight) Critical: UField::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LockerDist) Critical: UProperty::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LockerDist) Critical: TestReach Critical: (FloatProperty KFMod.KFInvasionBot.LockerDist) Critical: UField::Serialize Critical: (StructProperty KFMod.KFInvasionBot.LockLoc) Critical: UProperty::Serialize Critical: (StructProperty KFMod.KFInvasionBot.LockLoc) Critical: UStructProperty::Serialize Critical: (StructProperty KFMod.KFInvasionBot.LockLoc) Critical: TestReach Critical: (StructProperty KFMod.KFInvasionBot.LockLoc) Critical: UField::Serialize Critical: (StructProperty KFMod.KFInvasionBot.MeLoc) Critical: UProperty::Serialize Critical: (StructProperty KFMod.KFInvasionBot.MeLoc) Critical: UStructProperty::Serialize Critical: (StructProperty KFMod.KFInvasionBot.MeLoc) Critical: TestReach Critical: (StructProperty KFMod.KFInvasionBot.MeLoc) Critical: UField::Serialize Critical: (ObjectProperty KFMod.KFInvasionBot.TargetLocker) Critical: UProperty::Serialize Critical: (ObjectProperty KFMod.KFInvasionBot.TargetLocker) Critical: UObjectProperty::Serialize Critical: (ObjectProperty KFMod.KFInvasionBot.TargetLocker) Critical: TestReach Critical: (ObjectProperty KFMod.KFInvasionBot.TargetLocker) Critical: UField::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.lastHealTime) Critical: UProperty::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.lastHealTime) Critical: TestReach Critical: (FloatProperty KFMod.KFInvasionBot.lastHealTime) Critical: UField::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LastShopTime) Critical: UProperty::Serialize Critical: (FloatProperty KFMod.KFInvasionBot.LastShopTime) Critical: TestReach Critical: (FloatProperty KFMod.KFInvasionBot.LastShopTime) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.FireWeaponAt) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.FireWeaponAt) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.FireWeaponAt) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.FaceActor) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.FaceActor) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.FaceActor) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.DefendMelee) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.DefendMelee) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.DefendMelee) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.FindInjuredAlly) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.FindInjuredAlly) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.FindInjuredAlly) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.EnemyReallyScary) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.EnemyReallyScary) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.EnemyReallyScary) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.ExecuteWhatToDoNext) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.ExecuteWhatToDoNext) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.ExecuteWhatToDoNext) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.DesperateForAmmo) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.DesperateForAmmo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.DesperateForAmmo) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.ShouldGoShopping) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.ShouldGoShopping) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.ShouldGoShopping) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.CanDoHeal) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.CanDoHeal) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.CanDoHeal) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.GetLegalPurchases) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.GetLegalPurchases) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.GetLegalPurchases) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.CanAfford) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.CanAfford) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.CanAfford) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.FindWeaponInInv) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.FindWeaponInInv) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.FindWeaponInInv) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.DoTrading) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.DoTrading) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.DoTrading) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.GoShopping) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.GoShopping) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.GoShopping) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.GoHealing) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.GoHealing) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.GoHealing) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.FindMySyringe) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.FindMySyringe) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.FindMySyringe) Critical: UField::Serialize Critical: (Function KFMod.KFInvasionBot.GetNearestLocker) Critical: UStruct::Serialize Critical: (Function KFMod.KFInvasionBot.GetNearestLocker) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFInvasionBot.GetNearestLocker) Critical: UField::Serialize Critical: (State KFMod.KFInvasionBot.Shopping) Critical: UStruct::Serialize Critical: (State KFMod.KFInvasionBot.Shopping) Critical: UState::Serialize Critical: TestReach Critical: (State KFMod.KFInvasionBot.Shopping) Critical: UField::Serialize Critical: (State KFMod.KFInvasionBot.Healing) Critical: UStruct::Serialize Critical: (State KFMod.KFInvasionBot.Healing) Critical: UState::Serialize Critical: TestReach Critical: (State KFMod.KFInvasionBot.Healing) Critical: UStruct::Serialize Critical: (Class KFMod.KFInvasionBot) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.KFInvasionBot) Critical: TestReach Critical: (Class KFMod.KFInvasionBot) Critical: SerializeExpr Critical: (2E) Critical: SerializeExpr Critical: (77) Critical: SerializeExpr Critical: (82) Critical: SerializeExpr Critical: (82) Critical: SerializeExpr Critical: (82) Critical: SerializeExpr Critical: (07) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.AllowReload) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.AllowReload) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.PostNetReceive) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.PostNetReceive) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.PostNetReceive) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.ServerStopFire) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.ServerStopFire) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.ServerStopFire) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.Timer) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.Timer) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.Timer) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.Destroyed) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.Destroyed) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.Destroyed) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.PrevWeapon) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.PrevWeapon) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.PrevWeapon) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.NextWeapon) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.NextWeapon) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.NextWeapon) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.PutDown) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.PutDown) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.PutDown) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.BringUp) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.BringUp) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.BringUp) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.ConsumeAmmo) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.ConsumeAmmo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.ConsumeAmmo) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.ClipUpgrade) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.ClipUpgrade) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.ClipUpgrade) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.WeaponTick) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.WeaponTick) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.WeaponTick) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.InsertBullet) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.InsertBullet) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.InsertBullet) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.DoToggle) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.DoToggle) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.DoToggle) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.ChargeBar) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.ChargeBar) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.ChargeBar) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.BestMode) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.BestMode) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.BestMode) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.GiveAmmo) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.GiveAmmo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.GiveAmmo) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.SilentGiveTo) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.SilentGiveTo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.SilentGiveTo) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.CanThrow) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.CanThrow) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.CanThrow) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.DropFrom) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.DropFrom) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.DropFrom) Critical: UField::Serialize Critical: (Function KFMod.KFWeapon.FillToInitialAmmo) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeapon.FillToInitialAmmo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeapon.FillToInitialAmmo) Critical: UStruct::Serialize Critical: (Class KFMod.KFWeapon) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.KFWeapon) Critical: TestReach Critical: (Class KFMod.KFWeapon) Critical: SerializeExpr Critical: (2E) Critical: SerializeExpr Critical: (77) Critical: SerializeExpr Critical: (07) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.ServerChangedWeapon) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.ServerChangedWeapon) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.EncroachedBy) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.EncroachedBy) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.EncroachedBy) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.TriggerAnim) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.TriggerAnim) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.TriggerAnim) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.StopFiring) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.StopFiring) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.StopFiring) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.RemoveInventorySP) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.RemoveInventorySP) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.RemoveInventorySP) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.RemoveInventory) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.RemoveInventory) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.RemoveInventory) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.DeleteInventory) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.DeleteInventory) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.DeleteInventory) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.MakeInventory) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.MakeInventory) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.MakeInventory) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.SwitchToLastWeapon) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.SwitchToLastWeapon) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.SwitchToLastWeapon) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.AddHealth) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.AddHealth) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.AddHealth) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.setCreds) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.setCreds) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.setCreds) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.makePickup) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.makePickup) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.makePickup) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.ClientGiveHealth) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.ClientGiveHealth) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.ClientGiveHealth) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.GiveHealth) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.GiveHealth) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.GiveHealth) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.ThrowGrenade) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.ThrowGrenade) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.ThrowGrenade) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.WeaponDown) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.WeaponDown) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.WeaponDown) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.ThrowGrenadeFinished) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.ThrowGrenadeFinished) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.ThrowGrenadeFinished) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.Tick) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.Tick) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.Tick) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.SetAnimAction) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.SetAnimAction) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.SetAnimAction) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.AnimEnd) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.AnimEnd) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.AnimEnd) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.TakeDamage) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.TakeDamage) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.TakeDamage) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.TakeBileDamage) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.TakeBileDamage) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.TakeBileDamage) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.clientGiveShield) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.clientGiveShield) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.clientGiveShield) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.AddShieldStrength) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.AddShieldStrength) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.AddShieldStrength) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.GiveMeAmmoLatent) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.GiveMeAmmoLatent) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.GiveMeAmmoLatent) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.clientAddAmmo) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.clientAddAmmo) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.clientAddAmmo) Critical: UField::Serialize Critical: (Function KFMod.KFPawn.PlayHit) Critical: UStruct::Serialize Critical: (Function KFMod.KFPawn.PlayHit) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFPawn.PlayHit) Critical: UStruct::Serialize Critical: (Class KFMod.KFPawn) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.KFPawn) Critical: TestReach Critical: (Class KFMod.KFPawn) Critical: UField::Serialize Critical: (Class KFMod.KFHumanPawn) Critical: UStruct::Serialize Critical: (Class KFMod.KFHumanPawn) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.KFHumanPawn) Critical: TestReach Critical: (Class KFMod.KFHumanPawn) Critical: SerializeExpr Critical: (2E) Critical: SerializeExpr Critical: (77) Critical: SerializeExpr Critical: (07) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeaponPickup.BotDesireability) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeaponPickup.BotDesireability) Critical: UField::Serialize Critical: (Function KFMod.KFWeaponPickup.RespawnEffect) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeaponPickup.RespawnEffect) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeaponPickup.RespawnEffect) Critical: UField::Serialize Critical: (Function KFMod.KFWeaponPickup.InitDroppedPickupFor) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeaponPickup.InitDroppedPickupFor) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeaponPickup.InitDroppedPickupFor) Critical: UField::Serialize Critical: (State KFMod.KFWeaponPickup.Sleeping) Critical: UStruct::Serialize Critical: (State KFMod.KFWeaponPickup.Sleeping) Critical: UState::Serialize Critical: TestReach Critical: (State KFMod.KFWeaponPickup.Sleeping) Critical: UField::Serialize Critical: (Function KFMod.KFWeaponPickup.ClientTrigger) Critical: UStruct::Serialize Critical: (Function KFMod.KFWeaponPickup.ClientTrigger) Critical: UFunction::Serialize Critical: TestReach Critical: (Function KFMod.KFWeaponPickup.ClientTrigger) Critical: UField::Serialize Critical: (State KFMod.KFWeaponPickup.Pickup) Critical: UStruct::Serialize Critical: (State KFMod.KFWeaponPickup.Pickup) Critical: UState::Serialize Critical: TestReach Critical: (State KFMod.KFWeaponPickup.Pickup) Critical: UField::Serialize Critical: (State KFMod.KFWeaponPickup.FallingPickup) Critical: UStruct::Serialize Critical: (State KFMod.KFWeaponPickup.FallingPickup) Critical: UState::Serialize Critical: TestReach Critical: (State KFMod.KFWeaponPickup.FallingPickup) Critical: UStruct::Serialize Critical: (Class KFMod.KFWeaponPickup) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.KFWeaponPickup) Critical: TestReach Critical: (Class KFMod.KFWeaponPickup) Critical: UField::Serialize Critical: (Class KFMod.DualiesPickup) Critical: UStruct::Serialize Critical: (Class KFMod.DualiesPickup) Critical: UState::Serialize Critical: UClass::Serialize Critical: (Class KFMod.DualiesPickup) Critical: TestReach Critical: (Class KFMod.DualiesPickup) Critical: UStruct::SerializeBin Critical: (Class KFMod.KFRandomItemSpawn PickupClasses[0]) Critical: UClass::Serialize Critical: (Class KFMod.KFRandomItemSpawn) Critical: TestReach Critical: (Class KFMod.KFRandomItemSpawn) Critical: UObject::Serialize Critical: (KFRandomItemSpawn KF-BioticsLab.KFRandomItemSpawn0) Critical: AActor::Serialize Critical: TestReach Critical: (KFRandomItemSpawn KF-BioticsLab.KFRandomItemSpawn0) Critical: UStruct::SerializeBin Critical: (Class Engine.InventorySpot myPickupBase[0]) Critical: UObject::Serialize Critical: (InventorySpot KF-BioticsLab.InventorySpot20) Critical: AActor::Serialize Critical: TestReach Critical: (InventorySpot KF-BioticsLab.InventorySpot20) Critical: UStruct::SerializeBin Critical: (Class Engine.LevelInfo NavigationPointList[0]) Critical: UObject::Serialize Critical: (LevelInfo KF-BioticsLab.LevelInfo0) Critical: AActor::Serialize Critical: TestReach Critical: (LevelInfo KF-BioticsLab.LevelInfo0) Critical: ULevelBase::Serialize Critical: ULevel::Serialize Critical: TestReach Critical: (Level KF-BioticsLab.myLevel) Critical: UStruct::SerializeBin Critical: (Class Engine.GameEngine GLevel[0]) Critical: UObject::Serialize Critical: (GameEngine Package.GameEngine) Critical: UGameEngine::Serialize Critical: (GameEngine Package.GameEngine) Critical: UGameEngine::Serialize Critical: (GameEngine Package.GameEngine) Critical: TestReach Critical: (GameEngine Package.GameEngine) Critical: TArray<< Critical: UObject::SerializeRootSet Critical: UObject::CollectGarbage Critical: Cleanup Critical: UGameEngine::LoadMap Critical: LocalMapURL Critical: UGameEngine::Browse Critical: ServerTravel Critical: UGameEngine::Tick Critical: Level KF-BioticsLab Critical: UpdateWorld Critical: UServerCommandlet::Main Exit: Executing UObject::StaticShutdownAfterError Exit: Exiting. Log: FileManager: Reading 0 GByte 692 MByte 16 KByte 346 Bytes from HD took 37.493703 seconds (37.234703 reading, 0.259000 seeking). Log: FileManager: 19.074251 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 09/02/06 14:49:36 Any ideas as to what is causing this? Anyone?
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Post by faust on Sept 4, 2006 1:53:13 GMT -5
Hmmmm, to date, this was only caused by the axe or the pipe. Seems like the syringe is bugged, too. The Meleeweapons need a serious lookage before the next patch it seems.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Sept 4, 2006 9:53:30 GMT -5
It seems to only happen upon switch to KF-BioticsLab, and only occasionally. I'll get up in the morning and check the server and sometimes it'll be running and sometimes it won't. Also, occasionally when the client switches from KF-BioticsLab to another map it crashes with a "General protection fault!". Could this be caused by the same thing that makes the server crash?
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Post by kf2cool on Sept 9, 2006 5:34:22 GMT -5
that had happen to me when i just host server. When the map switch to biotic. It crash.
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