Post by Kno on Aug 29, 2006 0:33:56 GMT -5
It seems that using a melee attack can trigger a gpf on the next map change. Though KF apears to be hitting up against this bug rather randomly, I think it might have to do with what map your on. I'll make a note of that the next few times it happens and let yall kno.
Here is the UT error report incase it'll help you track this one down.
Here is the UT error report incase it'll help you track this one down.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1800 MHz with 511MB RAM
Video: NVIDIA GeForce4 440 Go (7184)
General protection fault!
History: UObject::GetFullName <- TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class KFMod.KFMeleeProxy MyWeapon[0]) <- UClass::Serialize <- (Class KFMod.KFMeleeProxy) <- TestReach <- (Class KFMod.KFMeleeProxy) <- UObjectProperty::Serialize <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.SpawnActorS) <- TestReach <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.SpawnActorS) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.PointRot) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.PointRot) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.PointRot) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.PointRot) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitNormal) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitNormal) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitNormal) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitNormal) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocation) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocation) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocation) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocation) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.EndTrace) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.EndTrace) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.EndTrace) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.EndTrace) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.StartTrace) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.StartTrace) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.StartTrace) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.StartTrace) <- UField::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocationK) <- UProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocationK) <- UStructProperty::Serialize <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocationK) <- TestReach <- (StructProperty KFMod.KFMeleeFire.CreateProxy.HitLocationK) <- UField::Serialize <- (ClassProperty KFMod.KFMeleeFire.CreateProxy.DamageType) <- UProperty::Serialize <- (ClassProperty KFMod.KFMeleeFire.CreateProxy.DamageType) <- UObjectProperty::Serialize <- (ClassProperty KFMod.KFMeleeFire.CreateProxy.DamageType) <- UClassProperty::Serialize <- (ClassProperty KFMod.KFMeleeFire.CreateProxy.DamageType) <- TestReach <- (ClassProperty KFMod.KFMeleeFire.CreateProxy.DamageType) <- UField::Serialize <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.Pawn) <- UProperty::Serialize <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.Pawn) <- UObjectProperty::Serialize <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.Pawn) <- TestReach <- (ObjectProperty KFMod.KFMeleeFire.CreateProxy.Pawn) <- UStruct::Serialize <- (Function KFMod.KFMeleeFire.CreateProxy) <- UFunction::Serialize <- TestReach <- (Function KFMod.KFMeleeFire.CreateProxy) <- UField::Serialize <- (Function KFMod.KFMeleeFire.Timer) <- UStruct::Serialize <- (Function KFMod.KFMeleeFire.Timer) <- UFunction::Serialize <- TestReach <- (Function KFMod.KFMeleeFire.Timer) <- UField::Serialize <- (Function KFMod.KFMeleeFire.ModeDoFire) <- UStruct::Serialize <- (Function KFMod.KFMeleeFire.ModeDoFire) <- UFunction::Serialize <- TestReach <- (Function KFMod.KFMeleeFire.ModeDoFire) <- UField::Serialize <- (Function KFMod.KFMeleeFire.PostBeginPlay) <- UStruct::Serialize <- (Function KFMod.KFMeleeFire.PostBeginPlay) <- UFunction::Serialize <- TestReach <- (Function KFMod.KFMeleeFire.PostBeginPlay) <- UField::Serialize <- (Function KFMod.KFMeleeFire.DoFireEffect) <- UStruct::Serialize <- (Function KFMod.KFMeleeFire.DoFireEffect) <- UFunction::Serialize <- TestReach <- (Function KFMod.KFMel