Post by [XPC]Rooster on Aug 8, 2006 13:08:21 GMT -5
tabcef said:
Lesson learned:When hosting a server, find out what the hell mutators you need to put in it, if any at all.
I put in the KFGameplay and KFwhatever mutators.
I got no HUD, but the game sure as hell looked alot better without one.
Hell, it was even easier to aim.
Weird.
Also, the super-uber locker bug/infinite ammo hooray bug, I finally got it, but I accidently switched weapons. It kind of solves itself, but if you don't switch weapons- relatively, you keep the bullpup (at least for me, it was a bullpup), until you switch guns. Then it dissapears.
Speaking of dissapearing guns, sometimes when you pick up items,
but they go past your weight limit- they kind of just vanish. You will pick them up, your weight will actually go down, and the item picked up isn't there.
Another, 'bug', I guess- Super physics abuse- You can use physics objects to get to high places where you can't be touched. But that's probably just smarts, or something.. It takes awhile, too- and you gotta hope you don't knock the chair or table over by the time you get it by the phone booth.
The text in the bold and bigger size, I've had that problem before, but instead all my weapons poofed besides my 9mm, my med, and my weld. Also my weight stayed the same, it was basically full and it slowed me down. So all I had was my dualies, weld, and med since the rest disappeared and yet it was like I was carrying a shotgun, winch, dualies, and full gernades. Also when I went to the shop it said my weight was 3.0 but I wasn't moving like that.