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Post by tabcef on Aug 6, 2006 19:31:27 GMT -5
Well, other than from the 'not-able-to-join-servers-due-to-ping' one, which should be solved when dedicated servers come up..
I already found 2 of them.. Dunno how the hell they work though. I died, but noticed my player model was there.. again. Most likely I died right as we won the round- I was in spectator mode, but I was also able to control my character. So pretty much I was spectatored on one person, with the camera controlled by ANOTHER player, and me moving around. That was hilarious.
Another one, that also happened was that the knife attack animation went all wonky, and my model started doing 360s like Fleshpounds when I slashed.. That was pretty funny, actually... YOYO OF KNIFE DEATH!
And the least one- The beret is messed up on the soldier with it, sgt. Rock or something- It's got flak jacket textures.
Other than that, I haven't found anything else, other than now seeing why stalkers are so annoying (god, you can't even see them sometimes!)
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Post by Alex on Aug 6, 2006 19:49:31 GMT -5
Thanks for the heads up on the bugs keep playing ;D
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Post by tabcef on Aug 6, 2006 20:16:31 GMT -5
Found another!
Dastard got the white screen of death again. I guess that means there's still trouble for Macs, unless it's that the .bat ran wrong.
That caused problems for the other players- as when the next map loaded up (we got our asses kicked), we couldn't start the game. There wasn't a way to kick him, so...
There's a couple other problems I forgot about, though. I know I'm forgetting something from all the fun I'm having not being able to ever find the merchant, but finding more than enough guns while looking
EDIT:
Now I remember.the one weird ass bug.. When people would join, they would have CLONES! They would spawn, but then they would also be in the spawn area at the same time- two of them. One that is moving around, player controlled- the other just standing there int he spawn.
I noticed that it would only happen to 4 people at a time, though- but it's nothing too severe- just kind of weird to see.
DOUBLE EDIT:
Now I realize the other- It says I'm in a server when I'm on the server browse. That's pretty weird... Been trying to join in that server to see what the hell is making me do that.
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[XPC]Rooster
Clot
Quit your weeping, Death is final.
Posts: 30
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Post by [XPC]Rooster on Aug 6, 2006 20:42:31 GMT -5
I guess this could go under 'bugs' But in WestLondon in the police station, in the back room with the cells in it, if you go under the light and try to jump you'll actually hit the 'light' shining off of the light and get pushed back down... Don't think that would affect anything unless you're trying to jump over monsters and under the light at the same time.
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Post by tabcef on Aug 7, 2006 0:27:22 GMT -5
Hmm..
I noticed that some zeds get stuck at the spawn, especially in Offices- normally it's a stalker who ends up painted completely white- I have a screenie if you need it.
I'm not quite sure why, but it also starts to crash every few maps, and that's pretty weird..
I noticed that the Beret's texture is actually stick out of the dude's left hand!
Also, I found another spectator bug. I died, but when I respawned- I was still looking in first person through another person's view. However, this usually corrects itself, with the time varying.
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[XPC]Rooster
Clot
Quit your weeping, Death is final.
Posts: 30
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Post by [XPC]Rooster on Aug 7, 2006 2:13:26 GMT -5
Not sure if this is due to peoples servers or if it's actually the game. But there's a motion blurr glitch. It happened to me in Offices, but when ever I got attacked my screen switched from where I was and showed a still picture of me looking towards the doors on the roof with one of my team mates right beside, I couldn't move but I could shoot and it would show me shooting. Once again, not sure if that's due to the server mess up or the game itself.
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Post by 3verybody on Aug 7, 2006 3:11:37 GMT -5
About the game: You did a great job with it Alex, like the shaders, the soft look welding and other nice stuff. Game is hard enough, didn't make past 3rd wave for the first game.
Bugs: bugs i found: some player models are messed, like the flack barret, one models feet are see thru. And the view gets messed up when you die, unless you do the free view. Also theres somesort of wrap bug, when in the combat your view gets teleported to another place(in the clone i think) while your bodie ise beeing raped, and you can't do nothing about it. Also the clone bug, when the clone of yourself stays at the spawn. When connecting, the connecting status feedback is gone! That's all, what annoys me. Great game, better than ut 04 IMO.
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Post by tabcef on Aug 7, 2006 3:54:54 GMT -5
Okay, looking further into this 'kick' problem- it's not just that. Found the potentially most gamebreaking bug possible. The 6th/last player (one on top of the list when next map loads) will get a black screen, and will stay stuck in the server- this corresponds with my 'being in the server but also being on the serverlist' problem. However, the server will see them as loaded in- and since they cannot be kicked, and are technically not there, there is no way for the game to start other than to restart the server.
Another bug found is that sometimes when getting hit, while a grenade explodes, your camera becomes stuck in something- where your body is not. It happened in mansion, was pretty weird being jammed in the wall.
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 7, 2006 8:07:21 GMT -5
Ok i kno how to fix the lag problem a bit in the main screen. Open up unreal ed in the kf2.0 folder and find the menu map . Then go whild delete as mutch as posibal you will still lag a little but its not as bad. Now will some 1 please for the love of god tell me why its not letting me change my key binds. Im using dufaults and i think i kno what the problem is with that but dont kno how to fix When for instance i try to change my screeen resulusion it will ask me do i whant to keep it i say yes. Then it aske's me a second time i say yes again then the screen gows away im not shure if its linked.
I noticed how smooth the game play is.
Its alot smoother then 1.0 great job
I seem to be getting this error frequently some times wen i hit survival
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2191 MHz with 1022MB RAM Video: NVIDIA GeForce 6200SE TurboCache(TM) (8194)
General protection fault!
History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UExporter::FindExporter <- UExporter::ExportToOutputDevice <- UObject::ExportProperties <- (co_GameType) <- UClass::Serialize <- (Class GUI2K4.UT2k4ServerBrowser) <- LoadObject <- (Class GUI2K4.UT2k4ServerBrowser 137121==137121/2400421 134867 2254) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class KFGUI.KFServerBrowser NULL) <- UObject::execDelegateFunction <- (LadderButton Package.LadderButton @ Function XInterface.GUIComponent.EndAnimation : 004B) <- UObject::ProcessEvent <- (LadderButton Package.LadderButton, Function XInterface.GUIComponent.EndAnimation) <- GUIComponent::PreDraw <- (LadderButton Package.LadderButton) <- UGUIButton::PreDraw <- (LadderButton Package.LadderButton) <- UGUIMultiComponent::PreDrawControls <- (KFMainMenu Package.KFMainMenu) <- GUIMultiComponent::PreDraw <- (KFMainMenu Package.KFMainMenu) <- GUIController::NativePreRender <- UInteractionMaster::MasterProcessPreRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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[XPC]Rooster
Clot
Quit your weeping, Death is final.
Posts: 30
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Post by [XPC]Rooster on Aug 7, 2006 9:11:08 GMT -5
Alright, here's a new bug I just found. In the map 'Offices' if you go onto one of the floors, where all the office wall sperators are, in that small square room with both the big windows broken, if you fall out of one, which you can, and you have enough health you'll survive the fall and then you'll be stuck outside the building and basically out of level with no way to get back in unless you suicide. So people, good idea here. When in the map 'office' DON'T GO JUMPING OUT OF WINDOWS, it's for your own good and enjoyment.
Alright, I just put this in like 5 minutes after posting the above bug. I don't know what to place it under, a spectator bug or a playing bug. It's happened to me twice or so, I was only able to fix it once without having to die. But yea, basically when I respawned my players arms were really stretched out in length wise and not width. So my guy had really long arms, or atleast to me it did, and I couldn't fix it nor could I really shoot due to lack of not being able to aim. I had to die to fix it. The other time, I respawned and instead of my guys arms being really long, they were REALLY small and basically off the view of the screen, that was fixed by changing weapons.
Here is something i've gotten myself, when I try to make my own server it goes into loading the level and as soon as it does that it shuts down and gives me one those errors like fraser posted above, except where it says 'General protection fault' it has 'Can not find file 'ballistic." I'm guessing that's why it won't start, since that's the first thing it shows that tells anything, atleast to me. I don't know why ballistic would be needed, I don't know any other reason for a file named 'ballistic' to be there unless it was for Ballistic Weapons which I currently have completely uninstalled.
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K-Bone
Clot
The End of ReAnimation
Posts: 25
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Post by K-Bone on Aug 7, 2006 9:27:16 GMT -5
Alright, here's a new bug I just found. In the map 'Offices' if you go onto one of the floors, where all the office wall sperators are, in that small square room with both the big windows broken, if you fall out of which, which you can, and you have enough health you'll survive the fall and then you'll be stuck outside the building and basically out of level with no way to get back in unless you suicide. So people, good idea here. When in the map 'office' DON'T GO JUMPING OUT OF WINDOWS, it's for your own good and enjoyment. Alright, I just put this in like 5 minutes after posting the above bug. I don't know what to place it under, a spectator bug or a playing bug. It's happened to me twice or so, I was only able to fix it once without having to die. But yea, basically when I respawned my players arms were really stretched out in length wise and not width. So my guy had really long arms, or atleast to me it did, and I couldn't fix it nor could I really shoot due to lack of not being able to aim. I had to die to fix it. The other time, I respawned and instead of my guys arms being really long, they were REALLY small and basically off the view of the screen, that was fixed by changing weapons. Here is something i've gotten myself, when I try to make my own server it goes into loading the level and as soon as it does that it shuts down and gives me one those errors like fraser posted above, except where it says 'General protection fault' it has 'Can not find file 'ballistic." I'm guessing that's why it won't start, since that's the first thing it shows that tells anything, atleast to me. I don't know why ballistic would be needed, I don't know any other reason for a file named 'ballistic' to be there unless it was for Ballistic Weapons which I currently have completely uninstalled. maybe the mod uses a texture or 2 or a line of code or 2 from ballistic weapons.I donno for sure cause I'm having my own problem getting the mod to actually run.Keeps saying my cd key is invalad yet my other mods and muts and even ut2004 run fine with the cd key I have (which is my registered cd key) some mods from my previous ut2004 installation have had the same problem.and I'm sure it has to be an error from epic's new mod system for ut2004.
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[XPC]Rooster
Clot
Quit your weeping, Death is final.
Posts: 30
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Post by [XPC]Rooster on Aug 7, 2006 9:40:11 GMT -5
Alright, here's a new bug I just found. In the map 'Offices' if you go onto one of the floors, where all the office wall sperators are, in that small square room with both the big windows broken, if you fall out of which, which you can, and you have enough health you'll survive the fall and then you'll be stuck outside the building and basically out of level with no way to get back in unless you suicide. So people, good idea here. When in the map 'office' DON'T GO JUMPING OUT OF WINDOWS, it's for your own good and enjoyment. Alright, I just put this in like 5 minutes after posting the above bug. I don't know what to place it under, a spectator bug or a playing bug. It's happened to me twice or so, I was only able to fix it once without having to die. But yea, basically when I respawned my players arms were really stretched out in length wise and not width. So my guy had really long arms, or atleast to me it did, and I couldn't fix it nor could I really shoot due to lack of not being able to aim. I had to die to fix it. The other time, I respawned and instead of my guys arms being really long, they were REALLY small and basically off the view of the screen, that was fixed by changing weapons. Here is something i've gotten myself, when I try to make my own server it goes into loading the level and as soon as it does that it shuts down and gives me one those errors like fraser posted above, except where it says 'General protection fault' it has 'Can not find file 'ballistic." I'm guessing that's why it won't start, since that's the first thing it shows that tells anything, atleast to me. I don't know why ballistic would be needed, I don't know any other reason for a file named 'ballistic' to be there unless it was for Ballistic Weapons which I currently have completely uninstalled. maybe the mod uses a texture or 2 or a line of code or 2 from ballistic weapons.I donno for sure cause I'm having my own problem getting the mod to actually run.Keeps saying my cd key is invalad yet my other mods and muts and even ut2004 run fine with the cd key I have (which is my registered cd key) some mods from my previous ut2004 installation have had the same problem.and I'm sure it has to be an error from epic's new mod system for ut2004. Maybe it does, maybe it doesn't. I'll just have to wait for someone who worked on the mod to say if they did or not. I'm not too sure about the CD key thing, it would be easy to help if I was actually there, life is a pain isn't it? Someone needs to figure out a way to make teleportation reality, haha. Like have a little device that people can get and it has their own sort of 'ip' to it and people can then add other peoples 'ip' into a list on the device and then if the other person accepts they could then teleport to that person, But I highly doubt that's going to happen, ever, or at the least any time soon in my life time. Back on-topic.
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Post by Seras Victoria on Aug 7, 2006 9:45:29 GMT -5
Alex would never use stuff from other mods, the only possiblity I see is that someone put it in the serverpackages in user.ini or kf20user.ini During testing a good friend had that problem
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Post by Antigod on Aug 7, 2006 10:05:18 GMT -5
Whats the score on an update? From what I read, Alex is moving and wont be able to do any work? The bugs are so small (yet can cause major problems) and it would be such a let down if they werent fixed.
I have to admit tho that this mod is awesome, one of the best if not the best mod Ive played. Looks and feels like a true game, not a mod!
Antigod
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Post by tabcef on Aug 7, 2006 10:09:11 GMT -5
More bugs: I have some sort of horrible ass luck in this game-
SUPER ULTRA INFINITE POWER SUPPORT BUG: I have no fucking clue how I got it, but when I bought something from the shop, EVERYTHING I HAD DISSAPEARED, other than my support items (medkit welder). And they both had infinite power on them. So I could weld a door forever, and could keep on healing someone.
Return of the Locker Bug + Extras?: Someone else had sold a weapon- but kept it, and also got the new weapon they bought. Also, they stated they had infinite ammo for that weapon.. How evil, why the hell can't I get that bug instead..
EDIT: Confirmed the window in office.
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