moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 4, 2005 8:55:05 GMT -5
the fasion disaster... go into the server list ( server browser where servers are shown) then right click one of them ..it should be a bright white and green color, to me it realy doesnt match, looks like something off spice girls .. i dont know if its only me. to fix that double music in the background when u change to full screen when u start kf up, go into multiplayer then join a server ..taht message like this should show up blablabl ip cancel f10 (press f10) it should bring up a menu click main menu and it should get you back to main menu with music fixed...
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 4, 2005 10:59:46 GMT -5
right that bug about the crashing melee weps has been more accurately captured...
it has to have something to do with selling or buying the knife. i only got the error selling for a axe, then it froze for about 5 seconds .then crashed.
almost got the error and tryed to post it here ..but unfortunately it forgot what to paste...
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dan
Clot
Posts: 4
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Post by dan on Sept 4, 2005 12:41:16 GMT -5
FOUND A NEW BUG in multiplayer, if there is a AFK that spawns, everyone else is unable to spawn... including zombies because the fricking AFK IS STANDING ON THE FUCKING SPAWN POINT!!! ok i'm sorry i'm just so mad because that happened in sewers while i was playing... huff huff huff....
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Post by Alex on Sept 4, 2005 14:21:14 GMT -5
GRRR WEEEz GRRRR WEeez
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Post by Soldner on Sept 4, 2005 15:19:40 GMT -5
Yeah, same thing happened to me while i was playing this morning. Some guy was AFK in the Sewers and the damn monsters didnt spawn. Also this kinda bugs me and is more of a suggestion than a bug. Last night in West London me and 3 guys had barricaded ourselves in the office building (the one in SP where you get you shotgun from). We were holding them off fine only to have undead spawn right behind us in the building! Its really annoying. Kinda defeats the purpose of using the physics for barricading yourself.
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shizno
Clot
WOOT 4 Irishmen!
Posts: 24
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Post by shizno on Sept 4, 2005 15:58:32 GMT -5
Im sure someone has reported it already but when I buy the hunting rifle or combat shotgun, I cant buy ammo for it. Also, if I run out of ammo and change weapons, I lose the gun, and cannot buy another one. (It takes the points, but I have no weapon.)
Another is during on of the map loading screens, it has a typo. Not a real biggie, but if you care, it says "There are two gun lockers in each map, some in less obvious places. These are YOU combat lifeline, . . ." (Hint 12)
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Post by xzultima on Sept 4, 2005 18:20:33 GMT -5
Fixed
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Post by Soldner on Sept 4, 2005 21:05:19 GMT -5
Found a small animation bug for the Dual 9mm. If you fire them by clicking continously the the animation works fine but if you hold down the fire button for rapid fire the left gun doesn't do the kickback animation and the casing doesnt eject but the right gun animates normally. Nothing big.
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Post by Captain Exo on Sept 4, 2005 21:48:01 GMT -5
FOUND A NEW BUG in multiplayer, if there is a AFK that spawns, everyone else is unable to spawn... including zombies because the fricking AFK IS STANDING ON THE FUCKING SPAWN POINT!!! ok i'm sorry i'm just so mad because that happened in sewers while i was playing... huff huff huff.... There's only really one playerspawn that I know of on Sewers. Manor has about 3-4 in the swamp. I'm not sure about other maps. Found a small animation bug for the Dual 9mm. If you fire them by clicking continously the the animation works fine but if you hold down the fire button for rapid fire the left gun doesn't do the kickback animation and the casing doesnt eject but the right gun animates normally. Nothing big. Hasn't happened to me.
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Kno
Clot
SlaughterHouse King
Posts: 66
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Post by Kno on Sept 4, 2005 22:33:20 GMT -5
major nasty one that seems to happen at random times
UT2004 Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 1793 MHz with 511MB RAM Video: NVIDIA GeForce4 440 Go (7184)
IDirect3DIndexBuffer8::Lock failed(D3DERR_NOTAVAILABLE).
History: FD3DDynamicIndexBuffer::AddIndices <- FD3DRenderInterface::SetDynamicIndexBuffer <- FBspDrawList::Render <- RenderLevel <- KF-WestLondon.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
had it crash on multiple maps and only happens with KF.
once it drops back to the desktop i have to reboot to get my d3d back.
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Post by vanthor on Sept 5, 2005 11:43:22 GMT -5
**UNTESTED DISAPEARING SHOTGUN BUG FIX**
Try throwing the shotgun on the ground, then pick it up again. The bug where your shotgun can disapear only happens if you buy it from a locker.
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Post by Carth on Sept 5, 2005 19:33:20 GMT -5
Also this kinda bugs me and is more of a suggestion than a bug. Last night in West London me and 3 guys had barricaded ourselves in the office building (the one in SP where you get you shotgun from). We were holding them off fine only to have undead spawn right behind us in the building! Its really annoying. Kinda defeats the purpose of using the physics for barricading yourself. I like that feature, it means you can't just build a barricade and stand behind it spamming, makes it much more interesting. I'm not sure, but I think the spawns only appear if there is nobody near them, so you could just stand on it.
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Post by turret49 on Sept 6, 2005 0:57:41 GMT -5
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Post by SirAlucard on Sept 6, 2005 4:36:12 GMT -5
Shotgun bug.
If you buy the shotgun and then changeto a diff weapon say the fists, then change back, the shotgun is gone, happened to the Hunting Shotgun as well.
EDIT: I THINK I FOUND A FIX. I am 60% sure it works. If you buy a shotgun and you change to fists as i said. If you buy a new melee weapon say a knife, it'll come back as long as its got ammo.
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Post by Inferny on Sept 6, 2005 6:27:42 GMT -5
I think i found a bit of a reason why my shotgun keeps disseapearing, i think that it is a bug in the sell system. i usually sell my bullpup to buy a pump shotty, and it screwes up, if i don't sell the bullpup, no problem..
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