kif
Clot
Posts: 83
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Post by kif on Sept 2, 2005 18:33:15 GMT -5
I figured out that on dedicated servers the karma dossent work on the objects.
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Post by Carth on Sept 2, 2005 18:40:46 GMT -5
found a new bug. Please do not abuse. Noooo you told him. Had a lot of fun with this bug At least I could finally test out all the weapons, they usually disappear so often that I'd only seen about 4 of them.
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Post by Carth on Sept 2, 2005 18:51:29 GMT -5
Also something that I consider a bug, but it's certainly annoying. In the next patch please set any interface textures to LODSET_Interface. This means the menus, scope views, loading screens, screenshots, anything that you want to be read etc. Currently they are all blurred at lower texture qualities. It's very easy to do, just go to the texture properties and change the LODSET.
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Post by Alex on Sept 2, 2005 21:10:50 GMT -5
At lower texture qualities, everything is going to be blurred....
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Post by Captain Exo on Sept 2, 2005 21:42:00 GMT -5
found a new bug. Please do not abuse. Noooo you told him. Had a lot of fun with this bug At least I could finally test out all the weapons, they usually disappear so often that I'd only seen about 4 of them. It's a shame how they seem to disappear really. Pain in the neck when you buy a shotgun and there's a 50-50 chance you only have 50 shots until it's gone and you can't use it again in that game. I did finally get to mess around with the Hunting Shottie, and despite what everyone says, it kicks ass. ;D
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Post by Captain Exo on Sept 2, 2005 21:42:58 GMT -5
I figured out that on dedicated servers the karma dossent work on the objects. Not true. The server will have to have it's Physics Detail set to high though. This is a known Karma bug.
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cbt
Clot
Posts: 1
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Post by cbt on Sept 2, 2005 22:10:34 GMT -5
The header [Core.System] in the UT2004\KFmod\System\UT2004.ini has a space below it which seperates and prevents it from pathing.
[Core.System]
+MusicPath=../KFmod/Music -CacheRecordPath=../System/*.ucl +CacheRecordPath=../KFmod/System/*.ucl +CacheRecordPath=../System/*.ucl +Paths=../KFmod/System/*.u +Paths=../KFmod/Maps/*.ut2 +Paths=../KFmod/Textures/*.utx +Paths=../KFmod/Sounds/*.uax +Paths=../KFmod/StaticMeshes/*.usx +Paths=../KFmod/Animations/*.ukx
[Engine.GameEngine] MainMenuClass=KFMod.KFMainMenu
[Editor.EditorEngine] +EditPackages=KFMod
Needs to look like this!
[Core.System] +MusicPath=../KFmod/Music -CacheRecordPath=../System/*.ucl +CacheRecordPath=../KFmod/System/*.ucl +CacheRecordPath=../System/*.ucl +Paths=../KFmod/System/*.u +Paths=../KFmod/Maps/*.ut2 +Paths=../KFmod/Textures/*.utx +Paths=../KFmod/Sounds/*.uax +Paths=../KFmod/StaticMeshes/*.usx +Paths=../KFmod/Animations/*.ukx
[Engine.GameEngine] MainMenuClass=KFMod.KFMainMenu
[Editor.EditorEngine] +EditPackages=KFMod
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Post by Dr. Macon Dead on Sept 2, 2005 22:45:44 GMT -5
I recently have been vexxed by a particularly annoying bug...clientside multiplayer I'll have a bullpup and the 9mms and buy a chainsaw. When I check my inventory it says 24.00 lbs so I can't buy any healing items...apparently when I bought the saw an axe came along for the ride. When I try to sell the axe I lose everything . Hopefully I can just drop the axe...if it happends again i'll update. Edit: The axe is a "phantom" axe. I can't use it, but it says its in my inventory and counts toward my weight total.
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 3, 2005 4:57:57 GMT -5
i have came across that bug many times on carth server... seems to be that god tells us to fight the zombies with our fists ...
other than that, i dont like the way a gas can explodes when hit with the axe, no enough spark i think.
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 3, 2005 5:15:12 GMT -5
neh a bug .
on single player when u meat that guy who gives u the shotty, that press fire to respawn thing came up then all of a sudden there was a exploding noise and the guy was slammed against the wall, and the death noise was played (squish and a scream) plus then started the next map huh i have the shotty even though that guy is got no bones left.
heh the funniest bug yet .thought it was the exorcist. ;D
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Post by starsbarry on Sept 3, 2005 8:13:02 GMT -5
hmm i got a weird bug, single player and traning work perfectely, but when i go to multiplayer it says "connecting to master server" and my comp freezes i cant ctrl+alt+delate or alt tab out i have to reset, i might just be me but im wondering if any one else has the problem
PS single player owns
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 3, 2005 8:21:41 GMT -5
neh neh never had that problem... that disapearing wep thing is getting out of hand. i have grabbed somesort of buggy fish by the tail for a short time and i think its something to do with the buying melee weapons and using them, if it doesnt disapear ur wep ..it crashes ur game wish i had copy pasted the error but i got too angry cos i lost all my stuff...static mech and animations. also a well known crash that is caused by mass rag doll actions and karma, should get this bug pounded by a rock soon ..it is realy frustrating... and just a heads up i have found what caused my earlier find about that shotgun giving guy. when i died the revenge mod i made was still running and it must have enjoyed pulverising that guy. but what thing that baffles me is then why didnt the orange red and yellow explosion effect happen. just like to tell people hoe frustrating it is having ur work u worked on the months and start dying in the corner realy is. like this ur pc blew up and u lost ur car to theives and u got burgled and ur dog pissed on ur brand new hi fi blowing it up and the dog to and the house to hell...a little too over egsagerated but it reasonably accurate...
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Post by Carth on Sept 3, 2005 9:34:02 GMT -5
At lower texture qualities, everything is going to be blurred.... The interface shouldn't be....
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Post by Soldner on Sept 3, 2005 14:56:53 GMT -5
First of all id like to say great job on the mod! one of the best ive played in a long while. anyways i found a bug that i dont think has been reported yet. In MP in west london if you go to the door near the rear of the helicopter on the right side you can clip right through that door and walk around the "outside" of the map. and not to mention the weapon disappearing bug everyone keeps bitching about anyways great mod and keep up the good work
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Sept 3, 2005 15:00:31 GMT -5
heh soldner is a game..*plays soldner chune*
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