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Post by gibberstein on May 4, 2006 18:28:40 GMT -5
I've not seen it on my rig since I patched it over. Hopefully that will hold true for everyone else's machine too. That end of the UT engine isn't the most well documented unfortunately, so until it's been put through it's paces on more people's computers I'm not gonna swear on my life it's fixed.
I will swear on my life that it is vastly improved since the 1.0 release ;D
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Post by Seras Victoria on May 7, 2006 16:54:08 GMT -5
that bug can be fixed by messing a bit with the graphics settings, nothing to worry about actually
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Post by Doyora on May 7, 2006 17:14:12 GMT -5
I found a bug which I've been meaning to say for a while:- when you begin the game (like start it up), the title music is really loud, about twice as loud as normal. Then when you return to it later after playing a game, it's back to regular volume. Weird, huh?
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Post by PsiSoldier28 on May 15, 2006 3:14:55 GMT -5
Right, I've got a few things on my mind about this.
Firstly, I think the problem that everyone has different versions could be easily solved if you do these 2 things. 1. LABEL each release (eg. v01.45) . 2. HOST the downloads all at the same place, AND delete old versions as new ones get put up.
Secondly, I think i may have a short-term fix for the disapearing weapons, as someone said a few pages back, they only disapear if you buy them, not pick them up, if that is true you can: Buy desired weapon, drop it, pick it up again. Thats only a theory, I will post again later if it actualy works or not.
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Post by zombiemolester on Jun 16, 2006 21:45:57 GMT -5
hi wenever i get damaged the screen goes white like a flash bang from cs but in training it goes (normal?) blood coverd WTF???//?shift? also a laser sight might get iron sight pple 2 stop bitching.
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Post by zynthetic on Jun 16, 2006 22:22:25 GMT -5
Switch your render device back to D3D. If you're using a Mac, update to 3369. Broken motion blur in OpenGL was Epic's fault, they have since then fixed it.
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Post by vonapier on Jun 25, 2006 20:05:44 GMT -5
mabye his setting for color is set to 16 even though it says 32, just switch to 16 colors then it will pop up sayin "Keep settings" or "return to old" just press return to old and your screen should turn black and all should be well. Thats what was happening to me.
you kinda have to do this everytime you start up the game, but i downloaded a "fix" from someone here and it fixed everything up.
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Post by Seras Victoria on Jun 26, 2006 14:28:37 GMT -5
Now I don't know a lot about this but you may be able to edit the ini and fix it that way?
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Aug 9, 2006 18:21:03 GMT -5
Yeah, when I was playing KFBiotics with some people, someone had a really glitchy character -- he had about 5 health bars over him and was able to run extremely fast, as the game got to the middle wave, he lost the glitch and somehow the other players (including me) got the glitch temporarily.
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Post by uwasawaya on Aug 10, 2006 19:29:07 GMT -5
I managed to pull the whole sell something but not sell it thing... no idea how... just sold a handcannon on West London to buy some ammo (oh meager, meager ammo) and when I exited the sale thingy I still had the cannon.
And yeah, dumb question, but is the Winchester iron sight supposed to be slightly skewed to the left? Don't hit me if this is old... *ducks*
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Post by Abyx on Aug 10, 2006 19:37:26 GMT -5
I managed to pull the whole sell something but not sell it thing... no idea how... just sold a handcannon on West London to buy some ammo (oh meager, meager ammo) and when I exited the sale thingy I still had the cannon. And yeah, dumb question, but is the Winchester iron sight supposed to be slightly skewed to the left? Don't hit me if this is old... *ducks* It's a random bug. The winchester sights are buggy.
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Post by mrmedic on Aug 11, 2006 4:16:21 GMT -5
Yeah, when I was playing KFBiotics with some people, someone had a really glitchy character -- he had about 5 health bars over him and was able to run extremely fast, as the game got to the middle wave, he lost the glitch and somehow the other players (including me) got the glitch temporarily. That wasn't a glitch.. The admin was "Without your knowlodge" I kinda guessed it,was....well umm....*experimenting*? because he had the typing animation going, and when he stopped, he hadn't said anything, but he had the health and speed thing again. There is no cap for speed in KF, so, he set his health to 1000, so his speed was 10 times faster than us. I think...
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Post by udyrfrykte on Aug 11, 2006 6:50:34 GMT -5
Okay, i might be repeating some stuff, but here goes: If you stand on top of the ceiling on KF-Bioticslab and stand close to the opening in the ceiling, zombies wont climb up to the ceiling (they run around below you instead). Also fleshpounds are too large to climb up the ceiling even if you stand so that zombies can climb up.
And yes, if you zoom in with the winch and change weapon it stays zoomed in.
I cant forget to mention once again the bug with zombies not mashing down doors
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Post by Blue on Aug 11, 2006 20:28:14 GMT -5
Ah my eyes, my burning eyes... sleep ... no, translate the bug list first... : - Manor: Got stuck trying to jump up the second "big rock" between the chopper and this tunnel. Couldn´t get unstuck until someone threw a grenade at me. Zombies seemed to react though, so nothing serious. - Manor and Office: The windows in the house in Manor and the ones in the entrance hall in Office can´t be broken. Not sure if this has been posted yet. - AI: The zombies tend to give up hitting a sealed door after a while. If you keep welding, they will just kind of stand there, targetless. They still react to attacks though, sometimes opening the door again is enough. But players tend towards keeping it shut so they just die after a while. - Buying menu: You can get yourself into an negativen amount of money by pressing the Full Ammo-button. I didn´t press "ok" after that, yet. So, dunno, just thought, I´d mention it. - Graphics: Might just be me and my graphic card, but a few times my view stayed blurred after a siren hit me with her attack. This continued until I died. - Voicemenu: If I start a listen server, I can´t use the voicemenu. Shortcuts still work, though. - Office: Happened to me only once and I didn´t try it again, yet: You can get stuck in between the door that leads to the roof and the wall. Happened when some zombies opened the door behind me while I was fending others of in front of me. I panicked a bit and tried to get out of there fast, but after I died I had the feeling that they didn´t hit me while I was in there. I´ll try it again later. Edit: Another thing: While hosting a dedicated server and joining my own game I get no interface, no chat, no nothing. It works on the waiting screen (with the player names and ready signals and stuff) but not after that. **Forget that last one. Somehow the "no hud" function got activated...
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Post by Doyora on Aug 13, 2006 17:31:43 GMT -5
I got some weird glitches:-
If you nearly kill a zombie with a greande, then finish it off with, say, a bullpup, it'll set on fire when it dies, like it was killed by the grenade. pintless, and it doesn't really have any effect on gameplay.
If you buy a LAW, it's so heavy you ahve to sell everything else you've got. Fair enough. But, I found that if I tried to pick up a bullpup, instead of telling me I was carrying too much, it said 'you got the bullpup', but I didn't get the weapon. However, my weight was then reduced so that is was like I was carrying a bullpup, not a LAW. This meant I could then pick up other weapons, like another bullpup, or a handcannon etc. This is a bit unbalanced. AFAIK, the problem did not correct itself when I changed weapons, or bought ammo from the trader. I've not done this again yet, mainly because it's so hard to get a LAW.
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