maul
Crawler
I dare you to poke it...
Posts: 275
|
Post by maul on Oct 8, 2007 3:45:16 GMT -5
Now I don't know if this has been brought up before - probably a million times. But more weapons would always breathe fresh life into the mod. That would be awesome. New content would be awesome. Now when I look at the list of stuff that the trader has to offer, I think to myself...this list looks like it has space left for stuff to fill in. And it does. But yeah, I'm not a coder or anything so I don't know what it would take to achieve that kind of thing. I'm guessing its a few months worth of work before you have anything even remotely playable. Then you have to take into account the balance issues, which wouldn't be overly difficult to think out as long as you had the right idea. I mean, basically the weapons should be more extensive to allow for a truly personal preference rather than going for the same stuff every game. Don't get me wrong I love KF in every way, but when the question of improving it IS hurled at my face, or churned up in my brain I can't help but ponder if it is at all possible. Feedback and thoughts would be good.
|
|
[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
|
Post by [AM] madmax on Oct 8, 2007 3:54:01 GMT -5
Pnuematic Drill for the win!!!
|
|
|
Post by concept on Oct 8, 2007 6:32:09 GMT -5
I always wanted to be able to throw the knife at them, same skin etc just need to be able to buy more maybe it could stun them for a while for a quick retreat and it stays stuck in them like the vampire stake mod in ut
|
|
|
Post by Alex on Oct 8, 2007 11:11:54 GMT -5
I think a flamethrower would be cool. (wink wink) Crispy zombies yummy
|
|
|
Post by manhunt0r on Oct 8, 2007 11:13:30 GMT -5
use the one from ballistic weapons
|
|
|
Post by Alex on Oct 8, 2007 11:17:41 GMT -5
Or dont.
In fact--> I think i'm going to disable any non-KF mutators from the mut list in any new update i release
most of them are broken or dont mix right.
|
|
|
Post by Abyx on Oct 8, 2007 11:24:18 GMT -5
Or dont. In fact--> I think i'm going to disable any non-KF mutators from the mut list in any new update i release most of them are broken or dont mix right. I love you Alex.
|
|
|
Post by manhunt0r on Oct 8, 2007 11:32:34 GMT -5
Censorship isnt a really advisable way of development...
|
|
|
Post by Grim on Oct 8, 2007 12:20:49 GMT -5
Nor is threats advisable way of fanhood
|
|
|
Post by manhunt0r on Oct 8, 2007 12:31:30 GMT -5
lol, who am i to threat somebody, especially on the net? but thing is it always is annoying if u get ur choices taken from ye and it doesnt matter if its for your own good or not
|
|
|
Post by Blue on Oct 8, 2007 12:52:48 GMT -5
I always wanted to be able to throw the knife at them, same skin etc just need to be able to buy more maybe it could stun them for a while for a quick retreat and it stays stuck in them like the vampire stake mod in ut /signed. That and fists as a weapon would be awesome. I also have to agree with manhunt0r on the disabling mutators thing. Most might not work too well with KF, but maybe there is or will be a mutator out there that just fits KF perfectly and when it gets discovered it´s all "o noes we hardcoded a mutator-ban into KF". That and I just like to experiment.
|
|
|
Post by Alex on Oct 8, 2007 14:01:26 GMT -5
I agree that more choice is good But KF has reached a point where it's a pretty much an independent game now. I didn't know that KF had specific mutators made just for it, because when I open the mutators list, it is spammed with all of the UT junk, and various other odds and ends. After testing a few myself, i was met with less than happy results. I think it would be preferable if Killing Floor displayed only those mutators that properly function with it. Makes my life easier, anyway. Sorry if that takes away choice, but I think you can still make maps which come loaded out with any mutator you like. All of this assumes I release something, anyway
|
|
[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
|
Post by [AM] madmax on Oct 8, 2007 14:17:14 GMT -5
Samurai sword anyone? With the ability to bend space and time
|
|
|
Post by Seras Victoria on Oct 8, 2007 14:43:16 GMT -5
As long as you ban quadjump and super berserk I'm happy >.>
|
|
|
Post by manhunt0r on Oct 8, 2007 15:28:27 GMT -5
as long as im able to go berserk with ballistic weapons katana or use the laser/ironsiights on the extremely well modeled and textured pistols im also happy
|
|