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Post by kyben on Sept 27, 2007 20:22:47 GMT -5
Fixed so far: -Server status now appears when joining a server. (Thanks Pix, applied what you did to the original menu. Black screen still occurs.) -Fixed ammo bug when self healing. -Removed the gay ass curtain in Manor. -Fixed afew exploits in Manor. -Possible melee bug fix. (don't get your hopes up, theres no way I can test this.)
Singleplayer: -Added Hardmode. For 4-6 players, who want a challenge, you can activate this for more tough monsters. -Fixed up. -Dedicated server crash fixed.
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Post by Abyx on Sept 27, 2007 21:05:07 GMT -5
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Sept 27, 2007 21:07:56 GMT -5
new patch ! cool !
i know bug in Bullpup and Winchester (i dont know about Crossbow)
the problem is sometimes i cant Zoom
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Post by Seras Victoria on Sept 28, 2007 3:36:08 GMT -5
-Possible melee bug fix. (don't get your hopes up, theres no way I can test this.) Play any map online as client Use only the bat Die using bat Revote same map Repeat, if after 2 tries it doesn't crash it's fixed Also, I got your back, just don't decide to put it out until I tested it, There were stil so many things you did not look at Also, if you want me to put the curtain back in a working state I can do that.
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Post by kyben on Sept 28, 2007 6:21:44 GMT -5
Play any map online as client Use only the bat Die using bat Revote same map Repeat, if after 2 tries it doesn't crash it's fixed Also, I got your back, just don't decide to put it out until I tested it, There were stil so many things you did not look at Also, if you want me to put the curtain back in a working state I can do that. Well theres two melee problems, melee crash, which is what your talking about, and the melee weight bug. Can't test the melee weight bug. Theres still alot more I plan to fix, if I get to it. The curtains just have a scaling problem.
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Post by fleshfeast on Sept 28, 2007 12:09:34 GMT -5
I don't get this bug often but once in a while after buying a weapon, it seems to be pointing downward toward the enemies' knee area...it used to be that all the weapons would be stuck like this but after the patch, firing once will return the weapon to the right height...Anyone have this happen?
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Post by Grim on Sept 28, 2007 12:41:41 GMT -5
I've had it a few times.
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Post by [AM]Echo 419 on Sept 28, 2007 15:58:21 GMT -5
If I could find somebody to model and texture a sniper rifle and stuff could it be in the release?
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Post by kyben on Sept 28, 2007 17:06:14 GMT -5
No, use the winch and Xbow. This isn't to add new things, I'm mainly fixing things.
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Post by [AM]Echo 419 on Sept 28, 2007 17:14:24 GMT -5
Alright Alright
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Sept 28, 2007 17:23:51 GMT -5
LoL ;D
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Sept 28, 2007 18:03:34 GMT -5
kyben... can u make the players (not zombies) when they died didnt Decayed?
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Post by manhunt0r on Sept 30, 2007 13:44:28 GMT -5
might i suggest removing the unneeded ammo types from KFRandomAmmoSpawn in the no shop mutator?
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Post by Antigod on Oct 1, 2007 4:19:13 GMT -5
well well well... another community patch, excellent news.
One problem I had a while back was with the health syringe, I couldnt use it at all, if I tried to use it (on myself or others) the bar would deplete but it didnt do anything and the animation wasnt played either.
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Post by akodo on Oct 7, 2007 16:22:34 GMT -5
Hello guys (congratulations for your mod ) I don't find the file for the 2.12 patch in the of the first post, maybe it has been deleted ?
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