maul
Crawler
I dare you to poke it...
Posts: 275
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Post by maul on Aug 30, 2007 1:40:26 GMT -5
This is relating to the 2.11 Community Patch, which is awesome except for one glaring bug. There is a hole in the Bullpup. I don't mean figuratively, but literally the Bullpup hasn't been skinned properly and you can see directly inside it and through it. If this was fixed...KF would be near perfect. But this is just annoying me. Does anyone know if it would be possible to fiddle with the static mesh or something for the weapon models and fix the hole? How Would it be done?
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Post by Antigod on Aug 30, 2007 3:19:17 GMT -5
That problem does not exist on my copies of KF2.11, I think it's your's only. Are you sure everything is installed properly? A lot of times bugs like this are associated with out dated or corrupt graphics card drivers. The best thing to do is install the latest graphics card driver, uninstall UT2004 (and everything with it) and re-install it using the below method: 1.) UT2004 Install 2.) Install UT2004 v3369 Patch 3.) UT2004 Editor's Choice Edition Bonus Pack 4.) Install the 3369 patch again 5.) Install KF2.0 6.) Install KF2.11 Patch www.killingfloor.freedomsnet.net/wiki/?page=InstallationHope this helps.
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Post by Abyx on Aug 30, 2007 9:13:25 GMT -5
There's nothing wrong with the mesh, for some strange reason a hole will sometimes(Sometimes meaning once and we figured it was client side) appears in the upper faces of the model.
We don't know why, or how, but I'd say try changing your video settings either higher or lower and see if that helps.
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Post by uwasawaya on Aug 30, 2007 12:24:40 GMT -5
I've seen it happen in other games due to unusual resolution settings... might try that....
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Post by mrmedic on Aug 30, 2007 14:05:08 GMT -5
If the problem still presists, try reformatting
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Post by Grim on Aug 31, 2007 7:06:48 GMT -5
besides, it'd be a bit pointless to make a new patch, just to fix one thing, and I don't think anyone really wants to sit there and fix new things and add things just so we can fix that
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Post by Antigod on Aug 31, 2007 9:03:23 GMT -5
Thats a good question actually, has anyone found any new bugs since the 2.11 release? I'm no tester so I dont know what Im looking for, and so far I dont think I've found any bug except maybe the Score Board showing duplicate names.
Antigod
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Post by v2bloodline on Sept 3, 2007 22:03:38 GMT -5
I had the same problem. It happens when I set "Dynamic Mesh LOD" to Low or Normal. When it's High or Highest, the weapon becomes allright again. Hope it works for you too, maul.
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Post by zombiezted on Sept 5, 2007 8:14:16 GMT -5
hi guys, I have noticed a resolution issue since I have installed the community patch (which i think is great btw), it would seem that KF seems to be having trouble retaining it resolution setting! I have over four coms hooked up and all are individually installed and all have the same trouble! Its not killing me, but it would be nice for it to be resolved!
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