|
Post by VIPerMX on Apr 20, 2005 12:39:39 GMT -5
Exuse me coud you let me please to use some StatickMeshes and Textures from your mod to make my own maps for UT 2k4!?
|
|
|
Post by Alex on Apr 20, 2005 14:25:55 GMT -5
The meshes and textures are property of the mod (and in most cases, myself). When the full release candidate is out we will be allowing people to map for Killing Floor via Unrealed and use whatever texture / SM assets they want in the construction of KILLING FLOOR maps.
But as regards pulling out individual bits and pieces of art for other maps, i'd have to say no.
Just wait till we come out with the full dealie, and then you can map to your heart's content. ;D
|
|
|
Post by VIPerMX on Apr 20, 2005 14:33:34 GMT -5
Ok - thanks for attention...
P.S. - I like your mod - vell done... but zombies skins is poor loking(
|
|
|
Post by Alex on Apr 20, 2005 14:46:36 GMT -5
Heh. Well thanks? Zombie skins had to be limited to 512 resolution, so....anyway, i think they look fine But ill probably give them a clean up job before full release.
|
|
|
Post by DaJMasta on Apr 21, 2005 18:42:52 GMT -5
gooooo virus!
w00t
|
|
|
Post by Bryan on Apr 21, 2005 23:34:08 GMT -5
Yea, apparently the zombie textures are so bad that we (modDB), selected it as MOTM.
|
|
|
Post by Nupraptor on Apr 22, 2005 11:05:32 GMT -5
Maybe he just doesn't like the style?
|
|
|
Post by DaJMasta on Apr 22, 2005 16:07:42 GMT -5
Yea, apparently the zombie textures are so bad that we (modDB), selected it as MOTM. Awww man, thats just auful. I suggest u whip urselves into shape, make all the maps 2048x2048 RIGHT NOW! ;D
|
|
|
Post by Slinky on Apr 22, 2005 21:07:04 GMT -5
It's okay, I don't need to be able to run KF... *sniffs*
|
|
|
Post by Alex on Apr 22, 2005 21:08:07 GMT -5
lmao.. yeah 2048 2048 textures for EVERYTHING
|
|