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Post by uwasawaya on Sept 29, 2006 13:29:58 GMT -5
He's right.
Anyway, I think if we implement anything, we can either make the bullpup stronger and add in an MP5 or similar SMG, or just leave it as it and add something with a 7.62 that can act as a tier 2 machine gun. Shotguns are good and all, but I've always been an assault rifle kinda guy. Like in AvP or Halo 2... using the pulse rifle or the battle rifle is a thing of beauty... it screams elegence, precision, and perforated skulls.
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Post by mrmedic on Sept 29, 2006 14:17:51 GMT -5
How abouts a snip0r rifle0rs? Further zoom than a winchester.
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Post by Blue on Sept 29, 2006 15:00:06 GMT -5
How about a flamethrower? Can I get a flamethrower ?
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Post by mrmedic on Sept 29, 2006 16:36:25 GMT -5
Do zombies burn?
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Sept 29, 2006 17:15:10 GMT -5
That reminds me of when I used to play Perfect Dark on N64. I would throw remote mines or proximity mines all over my teammate and then have him run into a room full of "simulants" as they were called in that game. A "C4 belt" would be quite a fun addition to the game. You could make it about as heavy as a shotgun so that you can still carry another decent weapon and then when you get cornered by Stalkers you switch to the detonator and then click the fire button... You'd be helping the team one last time!
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Post by Doyora on Sept 29, 2006 17:15:14 GMT -5
They're specimens
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Post by Blue on Sept 29, 2006 17:20:33 GMT -5
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Post by zombieButcher on Sept 30, 2006 5:02:26 GMT -5
Suicide boms..? No?
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Post by Grim on Sept 30, 2006 8:45:17 GMT -5
I was kidding anyways. Flame throwers would ruin gameplay, and make lower computers lag even more (if you want the flames to look good anyways and not some cheap red light or some thing), an MP5 would be nice, making the Bullpup stronger too would also be nice, because I've always thought that KF people use the Shotguns WAY too much. If the Bullpup had more damage, and maybe the ability to carry more ammo too (just a bit more) then it'd be still weaker then the shotgun in terms of damage, but a lot of faster of dealing the damage so it'd be a nice weapon still, where as the shotgun will still probably be better in close range and all, the machine gun would be nice for close to medium range.
Abyx and I go about some times playing Bullpups only just for the machine gun feel, which always rocks.
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Post by mrmedic on Sept 30, 2006 14:38:31 GMT -5
I choose my guns by the "noise satisfaction factor." The more "BOOM" it makes, the higher rated it is. Shotgun gives a good BANG. So I choose that. If you make a bullpup that has the noise of a CS automatic rifle, then I would probably use it. The "click click click" makes it sound as if I am rapidly firing a silenced pistol
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Sept 30, 2006 17:53:42 GMT -5
I would say bump the pup up to 3rd tier speed weapon, use an okay-ish smg for tier two speed, and the mounted MG for tier 4 speed. Unless of course someone can think of a better tier 3 speed weapon. I think that adding a 7.62 assault rifle would be a bad idea, and would push towards genericizing the game, since we've already got an assault rifle-esque weapon in the game already, that being the pup. Adding an SMG wouldn't be the most stellar option IMO either.
Industrial nail gun converted to weapon, perhaps? Pros would be decent damage, coolness, and maybe make the zeds bleed so that you can track them more easily, but cons would be weight, low damage cutoff and high spread of projectiles, since it would exponentially lose a lot of damage with range, high ammo cost, since you would need to buy both nails and canisters of compressed air. and very heavy, like 12-15 lbs.
Maybe it could be made to have 2 ammo types; 1 being smaller nails that do less damage, but don't lose damage as fast over distance, and use less compressed air, and the other one being longer, heavier nails that do a lot more damage, but cut off damage-wise faster and use more compressed air to fire.
I think that it would be a really good support weapon, since you could tag zeds that are chasing after someone, and you and your team-mates would have an easier time following them, and it would be unique in that it would be a heavy weapon that isn't that costly, since it would be potentially harder to solo play with it. Maybe a disadvantage would be that you can't headshot with it, or at least not with the smaller nails.
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Post by keybob on Oct 1, 2006 22:01:14 GMT -5
the nailgun thing is interesting, however owning an industrial nailgun myself, the idea is totally impracticle. The range on the thing is about thirty feet, anything past that the nails have no effect. It is belt fed, and the rate of fire, even with the safety removed, is much slower than even the bullpup. (about 1.5 shots a second) Yes, it will go through 2mm of steel, but that is at less than 15 feet, and I have no desire to be that close to a fleshpound. While a cool idea, it just would not be practical. However, since we're on the subject of cool weapons, here's one you might have heard of: en.wikipedia.org/wiki/Rifle%2C_Anti-Tank%2C_.55_in%2C_BoysAnd here's another that I know you haven't heard of: en.wikipedia.org/wiki/Davy_Crockett_%28nuclear_device%29And here's some more info on anti-tank rifles. Also, if you get a chance, look up the PzB41. They don't make rifles like these anymore... www.inert-ord.net/atrkts/50-55-20/index.html
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Post by zynthetic on Oct 1, 2006 22:11:16 GMT -5
I choose my guns by the "noise satisfaction factor." The more "BOOM" it makes, the higher rated it is. Shotgun gives a good BANG. So I choose that. If you make a bullpup that has the noise of a CS automatic rifle, then I would probably use it. The "click click click" makes it sound as if I am rapidly firing a silenced pistol I'd rather use something that sounds like it should, like the l85 which is source from an l85.
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Oct 1, 2006 22:40:29 GMT -5
the nailgun thing is interesting, however owning an industrial nailgun myself, the idea is totally impracticle. The range on the thing is about thirty feet, anything past that the nails have no effect. It is belt fed, and the rate of fire, even with the safety removed, is much slower than even the bullpup. (about 1.5 shots a second) Yes, it will go through 2mm of steel, but that is at less than 15 feet, and I have no desire to be that close to a fleshpound. While a cool idea, it just would not be practical. However, since we're on the subject of cool weapons, here's one you might have heard of: en.wikipedia.org/wiki/Rifle%2C_Anti-Tank%2C_.55_in%2C_BoysAnd here's another that I know you haven't heard of: en.wikipedia.org/wiki/Davy_Crockett_%28nuclear_device%29And here's some more info on anti-tank rifles. Also, if you get a chance, look up the PzB41. They don't make rifles like these anymore... www.inert-ord.net/atrkts/50-55-20/index.htmlThat would be the point of it, though, a short range support speed weapon. It might be a bit impractical in real life, yes, but 1: It would be cool and 2: It would fit in well with the overall formula for weapons, which would be 1 lower end weap, 1 standard weap, 1 power weap, and 1 support weapon per menu. And do realize, that in KF, you can weld wood. Wood. We could write up a small backstory saying that it's a prototype cylindrical drum-fed assembly line nailgun that was built to disregard safety regulations to maximize output with specially made aerodynamic nails and gas feed systems, and has been modified to be carried by hand.
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Post by Grim on Oct 2, 2006 7:07:37 GMT -5
Why would you want to have a prototype nail gun type weapon in a horde of specimens that are barely taken down by a full squad equipted with grenades, rockets, shotguns, machine guns, and etc?
A nail gun, would be stretching the game WAY to much. Turning it into some thing just stupid, I don't want to see some one running around with a nailgun in a military squad. It ruins the effect, if this was civilians surviving, I'd go for that more. But this is surpose to be the DRF, a nailgun is just incredibly out of place.
And another SMG isn't a bad idea, I mean, after all, we have two types of shotguns, why not have another machine gun? I personally love the machine gun feel, and would like to see a secondary machine gun to pick from.
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