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Post by Blue on Aug 27, 2006 5:33:57 GMT -5
Since I don´t know what "Seq." means I just post the "Played" part of it:
KF-Biotics: 17% KF-Mall: 13% KF-Manor: 17% KF-Offices: 31% KF-Swamp: 0% KF-Wasteyard: 9% KF-Westlondon: 13%
It´s been played as often as West London and it´s not nearly as long in my maplist.
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Post by Seras Victoria on Aug 27, 2006 6:07:03 GMT -5
Why is no one playing swamp?
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Post by «Søñ!çSøûñD» on Aug 27, 2006 6:11:25 GMT -5
FPS eating like hell ... Got to put everything on normal with switched off projectors to play that. But not enough time to change the settings, so I just kinda dislike that map somehow.
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Post by faust on Aug 27, 2006 6:20:34 GMT -5
The various versions of that map which are areound are kind of confusing, at least for me. I only found until yesterday that there's a new version already, always thought everyone else had old versions.
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Post by Blue on Aug 27, 2006 6:23:43 GMT -5
Yep, those are the reasons. And whenever I host it, no one joins. But that´s kinda off-topic.
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Post by kyben on Aug 27, 2006 10:57:40 GMT -5
Theres 2 versions for wasteyard, 2 versions for swamp, and like 5 versions for mall. I tried to join a server you were in sonicsound but I didn't have the right version of mall. I even tried to go back to the post and find the most recent one, downloaded it, still couldn't get in. So my mall percent is on 0%. If you can talk to the trader through the wall on swamp, you got the wrong version. The zip file for it should also say 2.1. There is no projectors on swamp, so there should be no reason to turn that off.
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Post by cheffe on Aug 27, 2006 11:16:25 GMT -5
^^'' yeah really quite many Version of Mall °_°.
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Post by cheffe on Aug 27, 2006 19:21:04 GMT -5
ok, guys, here is the newest Version of KF-Mall : www.megaupload.com/?d=JAHFTIQBremember: I will keep working on it until all, including ZB, are happy with the Map oh here the new changes: New Corridor °_° New Zombiespawn a Ventilation shaft. (hard to find,first u must destroy a Lattice in the Ground) Fixed sum bugs Well have fun and pls write your oppinion here. Thanx
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ian
Crawler
note to self never play with newbies
Posts: 207
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Post by ian on Aug 27, 2006 20:07:53 GMT -5
well just played and like it alot uve got the theme perfect.
i didnt find the vent shaft hard to find but when i did find it and went in the toilets i got trapped my the 30 odd undead after me. one bug i noticed was near the elevator 1st floor at the barracade alot of the zeds got stuck there which made it pretty easy to winch them to death.
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Aug 27, 2006 20:22:14 GMT -5
Blue, Seq. means how many times the server has switched to that map when no-one is playing or if for some reason people don't mapvote and the map autoswitches.
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Post by «Søñ!çSøûñD» on Aug 28, 2006 9:09:27 GMT -5
Theres 2 versions for wasteyard, 2 versions for swamp, and like 5 versions for mall. Yea, that's right, why you guys dont just edit the first Post (Link), you gave? I tried to join a server you were in sonicsound but I didn't have the right version of mall. I even tried to go back to the post and find the most recent one, downloaded it, still couldn't get in. So my mall percent is on 0%. Hmmm... maybe the PlayerSlots were full or I did reserve the Slots on other Playernames, dunno ... Or probably just my firewall was up - I often do so if I'm testing and dont want anyone to join. If you can talk to the trader through the wall on swamp, you got the wrong version. The zip file for it should also say 2.1.There is no projectors on swamp, so there should be no reason to turn that off. But the map itself ('cuz of the fog, big distance without antizones [or w/e]) eats lot of FPS and if you kill a zombie and it's blood flyes everywhere arround and gets on the map - it's just awfull how my PC will lag in such a situation. Blue, Seq. means how many times the server has switched to that map when no-one is playing or if for some reason people don't mapvote and the map autoswitches. On my Mapvote you are able to vote for mapswitch aswell as give an opinion for a single map ... both are counted seperatly. 3 People gave their opinion for KF-Mall (only): 95%
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Post by blacklotus on Aug 28, 2006 17:59:29 GMT -5
Hi, first off all I think it is a great idea to build a MALL for KF, but there are some things which make me feel like I am in a ... . Which mall on this planet got chains hanging from the ceiling ? why is the Shopping Girl standing on her head ? but the craziest thing I think is the big stairs in the main room. Which person person in real life should climb up there without breaking their neck ? If you want to stay with the Mall concept try to look for some screenshots of DEAD RISING for the XBOX 360 or if you ve got a XBOX 360 download the free demo. The whole demo is playing in a MALL here some screens -> www.winsupersite.com/showcase/xbox360_games_04.aspAnd I don't think a mall must be that dark to get atmosphere. KF_Office is not realy dark as well and its a realy great map. Don't give up but maybe go shopping tomorrow ;D Blacklotus
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Post by «Søñ!çSøûñD» on Aug 29, 2006 5:13:26 GMT -5
Just see it all from this point of view: Which normal Mall got Zombies walking trough it? xD The stairs are a bit strange, that's maybe right, but the chains - well, probably some crazy people hang 'em there? - I mean, it's apocalypse ^^ So why we don't just hang up chains everywhere?^^
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Post by cheffe on Sept 1, 2006 14:28:24 GMT -5
ok, here is nearly the last Version of Mall. I have added Some Sounds and fixed sum bugs. www.megaupload.com/?d=38YE2C3Unearly last means: I will not add extra Stuff there (like another floor or sth) only bugfixing and working on the balance. Enjoy
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Post by udyrfrykte on Sept 1, 2006 14:32:22 GMT -5
Played it yesterday (not the current updated version). Saw the lift and the bar/cafe thing for the first time. I don't care that much about realism (lift in cafe might be strange), so i think it was plain fun. Keep working on the map, it has great potential
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