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Post by wailofsuicide on Aug 13, 2006 18:49:08 GMT -5
Hey there,
Recently I was having a discussion on IRC about a certain effect I'm trying to create in a level (via embedded script / mutator). The effect I'm trying to create works offline, but in a dedicated server environment it does not appear.
I was informed by another chat participant that this project seemed to have succeeded in creating that effect (the "static" or "grunge" visible on the viewports in screenshots of this mod) so I was wondering if any of the developers might be willing to help me out by discussing how they managed to get the effect functioning properly online.
The effect I'm currently using, which currently works offline but not online, is simply an Interaction that tiles a shader texture on the canvas. Is this approach similar to the one used in KF?
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Post by mrmedic on Aug 14, 2006 3:42:19 GMT -5
This is what Alyx told me online when I asked about it. "Yeh, its not as obvious as Silent Hill. We used a simple texture overlay." Other than that, I can't help you
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Post by gibberstein on Aug 14, 2006 7:45:42 GMT -5
If I remember rightly. I put the call to render it a part of the HUD. As the HUD always appears on the client, that guarantees it will always appear. If you want more details, you'll have to wait til I'm at home. I don't keep the KF codebase on my work machine.....
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Post by wailofsuicide on Aug 15, 2006 13:28:41 GMT -5
More details would be appreciated, gibberstein. Thanks for the quick reply, by the way.
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Post by wailofsuicide on Aug 19, 2006 15:38:09 GMT -5
Bump. Any chance of an update on this?
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