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Post by james on Aug 11, 2006 9:21:31 GMT -5
i have been talking with this guy on a mac site and well...............
10.4.7 on a 1.42 ghz g4 (his computer)
where as i am on 10.3.9 1 Ghz G4 (mine)
we both get white screen and we both get a shit load of crashing, does this mean ANY thing?
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Post by zynthetic on Aug 11, 2006 16:58:40 GMT -5
Mac doesnt get all the attention. It's an OpenGL issue. Linux, Mac and OpenGL Windows users all experience this. The crashing is another matter. Try looking in kfmod.log for crash info.
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Post by Doyora on Aug 11, 2006 17:08:32 GMT -5
Is there any random technical info about KF you don't know?
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Post by zynthetic on Aug 11, 2006 19:45:09 GMT -5
I'm still looking for the bMakeLateForWork bool. Seriously, I need to disable this >:0
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Fraser
Crawler
the Internet police
Posts: 272
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Post by Fraser on Aug 11, 2006 19:57:34 GMT -5
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Post by james on Aug 11, 2006 21:54:22 GMT -5
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Post by Doyora on Aug 12, 2006 5:06:02 GMT -5
Fraser=freak
that 'video' makes no sense.
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Post by james on Aug 12, 2006 10:58:21 GMT -5
ok, say they do fix the white screen, macs still crash at loading screens and some times in-game. man what a pickle..........
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Post by zynthetic on Aug 12, 2006 16:12:07 GMT -5
So, how about that kfmod20.log?... Might actually give insight into what's causing a crash.
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Post by james on Aug 12, 2006 17:39:07 GMT -5
should i post it here or just stare at it for an hour? (lol)
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Post by zynthetic on Aug 12, 2006 19:57:42 GMT -5
Function ValidateBugs if (OnExit.HasCrashed)=1 SaveKFMod20Log else del KFMod20Log repeat Just imagine how many bugs I could have contributed, I feel left out If this script actually worked it would run as follows Delete kfmod20.log Play KF repeat until a crash occurs save log somewhere else so it is not overwritten or appended to. You're deleting the log so when you finally do get a crash it's not the total accumulation of previous games. Useful info should be at the end, as in the last thing to happen before the game was killed should have been a crash.
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Post by james on Aug 15, 2006 14:20:53 GMT -5
ok i played three rounds of survival and died, switching maps to KF-Manor then crash.
ScriptLog: ************************************************************************** ScriptLog: =================================================================== ScriptLog: ScriptLog: =================================================================== ScriptLog: Referencers of 'KF-Manor.UdpGamespyQuery' Log: Log: Referencers of UdpGamespyQuery KF-Manor.UdpGamespyQuery: Log: Level KF-Manor.myLevel (1) Log: Log: Shortest reachability from root to UdpGamespyQuery KF-Manor.UdpGamespyQuery: Log: GameEngine Package.GameEngine (root) Log: Level KF-Manor.myLevel Log: UdpGamespyQuery KF-Manor.UdpGamespyQuery Log: ScriptLog: =================================================================== ScriptLog: ScriptLog: Performing garbage collection Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 56085->56085; refs: 841986 ScriptLog: *************** ScriptLog: Remaining UdpGameSpyQuery objects: Log: Objects: Log: Log: Object NumBytes MaxBytes Log: UdpGamespyQuery KF-BioticsLab.UdpGamespyQuery 1114 1114 Log: UdpGamespyQuery KF-Manor.UdpGamespyQuery 1114 1114 Log: Log: Class Count NumBytes MaxBytes Log: UdpGamespyQuery 2 2K 2K Log: Log: 2 Objects (0.002M / 0.002M) ScriptLog: *************** Critical: UdpGamespyQuery KF-Manor.UdpGamespyQuery (Function IpDrv.UdpGamespyQuery.PreBeginPlay:0167) Assertion failed, line 58 Exit: Executing UObject::StaticShutdownAfterError Exit: Executing USDLClient::ShutdownAfterError Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Exit: Exiting. Log: FileManager: Reading 0 GByte 90 MByte 782 KByte 608 Bytes from HD took 24.657009 seconds (24.657009 reading, 0.000000 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, Tue Aug 15 15:12:03 2006
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Post by james on Aug 16, 2006 11:42:25 GMT -5
was playing KF-Manor online and crashed with in 1 minute.
Log: Precaching: KF-Manor.LevelInfo0 Log: Static mesh batches: 4657464 vertex bytes, 781404 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 215040 byte dynamic index buffer. Log: Allocating 399744 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Allocating 501120 byte dynamic index buffer. Log: Finished precaching geometry in 2.115 seconds Log: Finished precaching textures in 0.804 seconds Warning: Failed to load 'Material KFCharacters.SoldierSkin3': Failed to find object 'Material KFCharacters.SoldierSkin3' Warning: Failed to load 'serioussam': Can't find file for package 'serioussam' Warning: Failed to load 'Class serioussam.serioussam': Can't find file for package 'serioussam' ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' ScriptLog: Attempting to close a non-existing menu page ScriptLog: Attempting to close a non-existing menu page Log: PlayAnim: Sequence ''' not found for mesh 'Soldier' Log: PlayAnim: Sequence ''' not found for mesh 'Soldier' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Log: PlayAnim: Sequence ''' not found for mesh 'Kara' Log: PlayAnim: Sequence 'DodgeR' not found for mesh 'Bloat' Log: PlayAnim: Sequence 'DodgeR' not found for mesh 'InfectedWhiteMale1' Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' Warning: KFHumanPawn KF-Manor.KFHumanPawn (Function KFMod.KFPawn.SetAnimAction:04E1) Accessed None 'Weapon' ScriptLog: Got KF-Manor.myLevel.UnderWaterBlur0 from ObjectPool Log: Unreal Call Stack: FOpenGLRenderInterface::SetGlobalColor <- ATerrainInfo::RenderDecorations <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- USDLViewport::Repaint <- USDLClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 88 MByte 931 KByte 497 Bytes from HD took 22.973400 seconds (22.973400 reading, 0.000000 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Wed Aug 16 12:40:07 2006
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Post by zombieButcher on Aug 16, 2006 12:27:37 GMT -5
We gonna pwn each other with huge pieces of error?
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Post by faust on Aug 16, 2006 12:35:34 GMT -5
Most of those logs don't have anything to do with your crash. Try another map. Your mac seems to hate terrain for some reason.
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