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Post by deadwarrior on Jul 31, 2006 19:21:21 GMT -5
2.0 - wow well i guess im going to an higher level again even deadly than my nickname.
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Post by Grim on Jul 31, 2006 20:12:02 GMT -5
err... and i tough i was weird lol Sorry mate, I'm the new weird one in town. You are just a petty normal un-weird person now.
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Post by zombieButcher on Aug 1, 2006 6:11:51 GMT -5
Damnit
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Post by Grim on Aug 1, 2006 8:51:23 GMT -5
Oh, common. I just have to......You'll hate me for it, but I have to....
DamMit, to M'S, no N, DAMMIT!!! Like that.
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Post by Seras Victoria on Aug 1, 2006 9:02:38 GMT -5
He refers to Damn it
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Post by el'PiX on Aug 1, 2006 9:31:06 GMT -5
I would call that a rash, Doyora.
Either you have an old monitor that has higher radiation levels than what is common, or you're sensitive. I've had similar things myself, and I had someone explaining it to me once. Something like this:
The static electricity of the screen launches dust-particles onto your face in high-speed, which obviously can't be very healthy.
End of today's lesson-
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Post by zombieButcher on Aug 1, 2006 10:35:00 GMT -5
Oh, common. I just have to......You'll hate me for it, but I have to.... DamMit, to M'S, no N, DAMMIT!!! Like that. Shut the fuck up
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Post by Seras Victoria on Aug 1, 2006 14:24:08 GMT -5
STFU
But I....
STFU!
Bu..
SFTU!! And I got a whole pile of STFU where that came from!
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Post by zombieButcher on Aug 1, 2006 16:43:56 GMT -5
Pwnt. DAMNIT<-
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Post by Doyora on Aug 1, 2006 17:12:22 GMT -5
OK thanks for the lesson pixelscope. I'm apparently sensetive to dust anyway, I'm always sneezing, and I have hayfever. must be my big nose.
I'm going to get some screens of wasteyard for 2.0 and put them up in a while.
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Post by Doyora on Aug 1, 2006 18:36:38 GMT -5
Double post! but it's so I don't run out of space for my screenshots. First up it's the fake HDR and some more Now a revamped courtyard, note the grafitti (there's loads all round the map) more of the same Furnace 2.0! no more burning zombie sadly, but to compensate, there's a custom smesh grille! you can tell that's going to completley change the gameplay, eh? EDIT: I had to adjust the brightness of the screens in photoshop because the gamma of my kf is different to that of my normal screen and they were nearly black... so that is why the brightness is a bit inconsistent. Comments welcome .
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Post by zombieButcher on Aug 1, 2006 18:50:12 GMT -5
No burning zombie?.. no downloading this map then.
Lol jk.
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Post by Seras Victoria on Aug 2, 2006 0:47:35 GMT -5
Does it say "Why do I live?" Hihi zombies that can use graffiti
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Post by Doyora on Aug 11, 2006 16:54:20 GMT -5
Shiny, shiny KF2.0 will soon get a new version of wasteyard. But It's hard not to make it too shiny, because the whole rusty and grimy theme fitted the map quite well, and that's all gone now.
But still, using custom textures etc, it's going well, and a new beta will become available tomorrow (maybe). But! first I need to remove bugs.
These are:
1) I don't get teleported from the trader's room after free time ends. Actualy, I think as I write this I just realised how to fix this. We'll see.
2) Music doesn't play. There's a music trigger, but It doesn't work.
Aaaand...
;D
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Post by faust on Aug 11, 2006 17:37:02 GMT -5
What's the problem in keeping it rusty? I think KF 2.0 is very flexible when it comes to Map-layouts.
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