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Post by Alex on Mar 11, 2006 16:57:51 GMT -5
I'm lovin' the sky texture !
;D
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Post by Doyora on Mar 11, 2006 18:42:14 GMT -5
Oh, well actualy it's a copied- pasted- slightly modified version of the one in ut2004's CTF-absolute zero. But I agree it does look nice and dramatic.
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Post by 3verybody on Mar 12, 2006 1:15:01 GMT -5
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Post by gibberstein on Mar 12, 2006 9:47:48 GMT -5
Yip, that looks damn good Looks like I'm going to have to reinstall 1.0. I'll have four different versions all installed at the same time
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moo
Siren
Forum Spamgod
Pfft, i cant be arsed to make a new photobucket account =.=
Posts: 638
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Post by moo on Mar 12, 2006 10:14:37 GMT -5
nothing compared to my 6 ro's and 2 kf's... anyway l33t map i pinned a dead zombie down in a funny way on that car and the game ended and i had an axe and it was during the swinging animation so it looked like the zombie was getting executed took a shot (dont ask me how i got axe on) love the map anyway, and nothing better than mowing down a tight space of stalkers from above with the bullpup
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Post by Seras Victoria on Mar 12, 2006 14:22:27 GMT -5
Hmmm.. Great Downloading and ready to give my opinion
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Post by Plankie on Mar 12, 2006 16:57:50 GMT -5
I like this map, it's cool! I had a hard time finding the weapon locker at first, but I did find it. I think it could use some "stuff" in some of the hallways, they feel kind of empty. You could put some doors you can't open, pipes and stuff like that.
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Post by evildoctorian on Mar 12, 2006 17:27:36 GMT -5
It's a pretty solid map, just make sure that you fix one of the stairways (it is difficult to climb). Other than that, I think that all this map really needs is another weapon locker.
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Post by Doyora on Mar 12, 2006 18:34:03 GMT -5
the decoration isn't finished yet, so that will look nicer in the next edition.
By an extra weapon locker, do you mean have three? there are two already. The staircas is intentionaly hard to climb since it is meant to be collapsed. But it could do with being smoothed since you can get stuck on it I agree.
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Post by 3verybody on Mar 14, 2006 6:03:42 GMT -5
OEMG wtf is wrong with me?? I haven't played the new map... Soon as i get home, ill play it. I don't promice(reversey psychology)
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Post by evildoctorian on Mar 17, 2006 0:07:47 GMT -5
Ohhhh, I didn't see the other locker. I'll just have to find it! ^_^ Also, you might want to make zombies spawn on the upper level to make things a little more challenging
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Post by Doyora on May 2, 2006 0:11:56 GMT -5
Yo. I've updated this map a bit, taking into account feedback from before. I'll post screenshots and a download later.
Stuff changed:-
Made the central area less open
added coronas
added many more karma objects (but perhaps it could still do with a few more?)
doing ambient sound right now.
I also need to add a music track. Any suggestions (from the KF ones)?
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blubber
Stalker
rouge commando
Posts: 108
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Post by blubber on May 2, 2006 18:36:34 GMT -5
It's just plain beautiful
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ian
Crawler
note to self never play with newbies
Posts: 207
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Post by ian on May 3, 2006 6:21:56 GMT -5
can ya post some new screens?
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Post by Doyora on May 3, 2006 11:55:58 GMT -5
I could, but it would be fairly pointless since the changes are mainly gameplay based (like item placements and slight tweaking of object positioning and path refining), not asthetic. I will do if I make any major developments.
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