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Post by johnathan on Sept 7, 2005 20:40:08 GMT -5
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Post by Alex on Sept 7, 2005 20:44:12 GMT -5
Lookin' dope!
with a meshsmoothing...and a nice skin , that would be a nifty prop!
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Post by Captain Exo on Sept 7, 2005 21:11:33 GMT -5
Nice job John. It'd be pretty neat if you could get a driver, a gunner and three + passengers (if possible make it so either people can stand in the back and not get squishied, or have them "stuck" to a spot somehow, and let them fire their weapons) and stuff.
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sgtenix
Clot
Look Buddy, I don't spend time online to think!
Posts: 50
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Post by sgtenix on Sept 8, 2005 19:24:57 GMT -5
i saw your 1 screen of the map your making, looks very kool, kinda looked like a gas station the map, but thats fine. Great map the UT engine is awesome with vehicles
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Post by johnathan on Sept 8, 2005 20:21:20 GMT -5
Thats noy my map sgt, I'm doing a mission based one that leads you through a few peices of a city... Idunno who did the other map
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Post by grrrr on Sept 8, 2005 20:44:34 GMT -5
Me . And yes, its a gas station, so that idea is taken Hmmmm, might aswell Basic BSP is done, so thats how itll look basically. Sorry for hijacking your Thread Johns
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Post by Alex on Sept 8, 2005 20:55:44 GMT -5
That's excellent work! Im pleased to see an active mapping community starting up around Killing Floor P.S IM working on my own NEW (as yet unveiled map) ! So stay tuned for screenies
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Post by pacal on Sept 8, 2005 21:43:35 GMT -5
Awesome! more maps, bugfixes, V 1.1 is going to be sweet
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Sept 8, 2005 22:58:16 GMT -5
Alex, I'd have to say mapping is your strongest point, glad to hear you're continuing to do it . Seriously though, the fog in the levels is some of the best fog for atmosphere I've seen.
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