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Post by johnathan on Sept 4, 2005 14:20:16 GMT -5
I have an idea for a map based of a fiction I wrote some time ago... However the way KF is set up right now It'd be impossible to work it 'just right' This brings me here...
I'd like to spawn specific numbers of zombies (similar to the single player missions) instead of waves... Is this possible? I've been delving around in UT's editor for a while now but I havent taken a look at the KF version yet... (Sorry if its in there, but I'd appriciate anyone pointing me toward this...)
Thanks in advance
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Post by Alex on Sept 4, 2005 14:28:38 GMT -5
Use the Killing Floor Singleplayer gametype "KFSPGameType" and you can set up Single player maps where only the zombies you PLACE , or trigger to spawn will exist. This is how the KF single player campaign was done. Have you played it?
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Post by johnathan on Sept 4, 2005 14:38:08 GMT -5
Ah, (sorry to post redundant questions) Is it possible to do it without the mutator? or would it work for servers in that they could run both mutators at the same time and not have them conflict? (So this map can be inserted into the rotation without becomming a special case all its own) Yeah, I figured thats how it was done... I cant honestly say that I survived the first encounter... though I never seem to have a problem getting out of sticky situations in multi player... hrm... *shrugs* I'll be giving it a try later as I have the next 2 days off (woo)
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