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Post by Alex on Sept 2, 2005 7:50:09 GMT -5
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Post by vortex on Sept 5, 2005 9:15:02 GMT -5
yes i am a mac user and my mac runs under mac os x.3.8 and i get white screens when i m attacked in the single player mode, but i works fine in multiplayer.
i haven t done the patchfrom macologist but i m trying it right now.
i ve done so how macologist said and the SP mode works fine but now i have to replace the exchanged file with the other every time i want to play online.
vorTx
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Post by DaJMasta on Sept 5, 2005 11:58:46 GMT -5
Hopefully this will be fixed, from what I can guess, it seems like a motion-blur error with the engine or rendering software. Does anyone know of a visual option that could disable the blur for some people? Like something for performance? It would make SP easier, but if it fixes a bug that makes it unplayable, it may be a good thing to look into.
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Dastard
Crawler
I are a thinker.
Posts: 342
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Post by Dastard on Sept 5, 2005 12:40:44 GMT -5
Not clientside, but the code could be modified to make a rendering check to see if it's running on a Mac, and turn it off automatically. It's not *that* much of an advantage to not have the blur, as your camera still gets flung.
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Post by DaJMasta on Sept 5, 2005 17:30:23 GMT -5
I meant a check for all computers, something you can set in the settings menu But actually...... u can tell what OS the computer is using.....
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Post by cereth on Mar 6, 2006 13:07:54 GMT -5
I'll have to tell my friend about this. He has a MAC and he is getting these on Unreal and this mod.
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Post by zynthetic on Aug 8, 2006 20:45:15 GMT -5
The link is dead plus this is for KF1.0
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Post by mon2908 on Aug 20, 2006 7:33:46 GMT -5
The link is dead! I am not a macuser but suffer the same problems with Ubuntu/Dapper!
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Post by faust on Aug 20, 2006 7:36:34 GMT -5
The whitescreen bug when attacked is fixed in the next patch. Be patient.
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Sept 12, 2006 17:13:01 GMT -5
Might as well unsticky this thread and move it to the 1.0 forums.
(or perhaps delete it, since the 2.0 patch fixes the problem)
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Post by el'PiX on Sept 12, 2006 18:01:38 GMT -5
You're right. Done.
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