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Post by KiCk3R on Oct 24, 2007 7:33:04 GMT -5
In UT Editor, does anyone know how to import their own FX files in? I know how to import, except it just will NOT import the file. The File is based on a .wav 44,100kHz 16bit in Mono. Does the UT engine require something different? thanks! EDIT: Just anwsered my own question Turns out that UT Editor does not like importing sounds from your desktop
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Post by manhunt0r on Oct 24, 2007 8:23:20 GMT -5
thats a thing of your windows language. i for one had a rus windows and so i had cyrillic characters in my desktop path and thats something unrealed didnt like
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Post by Alex on Oct 31, 2007 14:15:59 GMT -5
In UT Editor, does anyone know how to import their own FX files in? I know how to import, except it just will NOT import the file. The File is based on a .wav 44,100kHz 16bit in Mono. Does the UT engine require something different? thanks! EDIT: Just anwsered my own question Turns out that UT Editor does not like importing sounds from your desktop Yeah turns out they have to be imported from C:/ creepy eh?
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Post by muso on Nov 4, 2007 2:49:38 GMT -5
Probably the spaces in the file name "documents and settings"
mebe?
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Post by Grim on Nov 9, 2007 13:57:26 GMT -5
It's the spaces. The file path to the sound file can NOT have a space in it, or else it won't import. Lame, yes. Very lame actually. But that's the way it is. You can import from say, C:\Boo\Creepy\SexyAndAllThatAJazz\sound.wav but not C:\Ab and C\sound.wav It's stupid
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