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Post by Asnipe34 on Oct 9, 2007 21:30:51 GMT -5
Woohoo, thank you pixelscope, (maker of KF-Tower, one of a kind with impressive stage-by-stage gameplay), you've saved me hours of fiddling and searching! Though I'm not using custom meshes, but I'd like to. But your answer a great start, thank you again!
Hmmn, though options in already-made statics are notoriously difficult to change except sizes, which of course is why you said, 'custom.' Well, I live in hope. Thanks pixelscope!
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[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
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Post by [AM] madmax on Oct 10, 2007 7:25:30 GMT -5
Hi asnipe34 I have PM'ed you regarding the email you sent me
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Post by el'PiX on Oct 13, 2007 5:18:30 GMT -5
No problem.
You could of course make a copy of that mesh and add it to your myLevel package, and edit it from there. All depending on how vital, for the gameplay, this collision is.
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Post by Asnipe34 on Oct 15, 2007 7:27:46 GMT -5
Yep, I've been learning how to make meshes and I've been fixing the don't-fall-through-the-floor option, thanks to your great advice!
I'm also learning terraforming, which I didn't realise the latest V of Unrealed has! I made some BF1942 maps -- singleplayer, and basic mapmaking is terraform + premade meshes.
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