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Post by oddball on Oct 7, 2007 20:24:40 GMT -5
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Oct 7, 2007 22:00:18 GMT -5
Nice I have ScreenShots about this map now ;D I found a way how to be on the roof , wow im cheater wheeeeeeee !!! but sometimes I stuck on the ground many places.... but It still cool map
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Post by manhunt0r on Oct 8, 2007 3:25:57 GMT -5
found the 50 cal but its as useless as ever
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Post by concept on Oct 8, 2007 6:35:06 GMT -5
oddball, you the same oddball from carball ? Looks interesting map - downloading
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Post by oddball on Oct 8, 2007 11:25:40 GMT -5
My dad borrowed my account to post this map, he hates signing up for stuff So... i don't know much about the details myself Is carball that UT mod ?
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Oct 8, 2007 13:49:05 GMT -5
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Post by oddball on Oct 8, 2007 14:33:58 GMT -5
Umm I heard about it... thats about it.
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Post by Asnipe34 on Oct 8, 2007 18:13:10 GMT -5
So I finally signed up after 3 attempts to get passwords the same then faking my D.O.B. which I've decided to 'hide' anyway...
Nice screenshots RoBot, and "stuck on the ground" you say yep, and so I guess you jump, jumped. "On the roof?" -- you're no cheater -- the roof's for skilled players like you to find!
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Oct 8, 2007 18:19:40 GMT -5
ok im skilled player lol
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[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
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Post by [AM] madmax on Oct 8, 2007 19:21:33 GMT -5
And so very modest about it too
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[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
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Post by [AM] madmax on Oct 9, 2007 6:28:44 GMT -5
hey just had a little razz on it myself.
LOVE the barrels if only they could respawn i would have hours of fun, although it would make the map a little easier. Also the shop looks fantastic with all the trinkets hanging of the walls and ceiling. Ii think the map is a great one for new players as there are lots of strategic places to find and muller the bastards.
Just a few comments, maybe the ground outside could have a variation in textures just to spice it up a little in looks. Also everytime I kill a specimen outside he/she seems to sink into the ground, sometimes they disappear altogether without giving me a chance to kick their arses!!!!
Also will there be weapons dotted around? I didn't find any but I may be just a retard. And i got onto the roof do i get a cookie???
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RoBoT
Gorefast
Nobody can stop me !!!
Posts: 463
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Post by RoBoT on Oct 9, 2007 6:51:58 GMT -5
Also will there be weapons dotted around? I didn't find any but I may be just a retard. And i got onto the roof do i get a cookie??? dont worry... I have cookie on the roof I found just "bullpup" (in the water) in this map...
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[AM] madmax
Gorefast
MRM - It's quite sexual!
Posts: 459
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Post by [AM] madmax on Oct 9, 2007 7:02:17 GMT -5
Cool well maybe a few more weaps than that would help really
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Post by Asnipe34 on Oct 9, 2007 18:43:23 GMT -5
Appreciate your comments RoBot and Madmax!
More weapons, yeah -- I blame odd_ball for this ;D saying KF players like it tough (I had placed a chainsaw on the roof before), and I'd placed LAWs, bullpups and grenade pickups but mainly for me, map-testing (talk about cowards=me.) So the bullpup in the swamp got away from me! -I'll add more pickups in the next map!
Anyway, mapmaping, I have some way to go, but last night I had an emitter making square water -- I call that progress, sigh... But yeah, Madmax, I thought that a traderpost should be full of allsorts of junk and I had fun making it. Thx for the compliment!
Zombies falling thru ground when they die, bastards -- no respect for mapmakers. The falling is to do with 'mesh properties,' wherever that is -- I'll find it eventually. Thx again Madmax and RoBot for your comments, they are very helpful!
I'll be making another map, and they don't take long, it's learning all the fiddly bits of lighting, fogs and that (also so that the player doesn't get stuck on the floor and is forced to continually jump!). Making A_Bargain, I forgot how fiddly Unrealed can be, so I lost sight of my aim -- the spookiness and map tricks and visuals I wanted. Respawning of exploding barrels, yes! -- I fiddled with that for about two >selfcensored< days. Barrel respawning would be done on a decreasing basis: less and less barrels would respawn, and maybe a random dump could appear somewhere. (I like exploding things.)
So I plan to learn about barrels, emitters and meshes. Thx again for your comments!
Oh, odd_ball tells me the brains behind KillingFloor is back and there could be another newer version of the Mod, woohoo and with flamethrowers!
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Post by el'PiX on Oct 9, 2007 18:53:46 GMT -5
If you're using custom meshes, you set the collision in the static mesh-preview window.
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