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Post by insaneone on Feb 26, 2007 11:00:41 GMT -5
my friend is haveing problems useing all the maps posted in the forums the map pack download it is well aslong was she dosent use that and she uses the basic maps she can move around how would we get the other maps to work with her?
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Post by Blue on Feb 26, 2007 11:19:08 GMT -5
Make sure you installed the custom maps into your KF maps folder (for example ...\UT2004\KFMod20\Maps) If there are any subfolders (...\UT2004\KFMod20\Maps\Examplefolder) move the content back to the maps folder (...\UT2004\KFMod20\Maps) and you should be fine If it still doesn´t work post again and I´ll see what I can do
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Post by insaneone on Feb 26, 2007 13:56:36 GMT -5
tryed that which is why i made a account to ask about this particular problem
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zanelear
Clot
I swear the monkey did it!
Posts: 11
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Post by zanelear on Mar 1, 2007 4:06:36 GMT -5
Hmm... looks like no one is going to help my bro out... Yeah as you probly see his last comment, he had allready tryed that idea, but he didn't have an account on the site yet to ask questions, so he made one an asked his question, but it seems no one came back to really help him after he posted he tryed this idea before he came to the site.
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Post by coolkf2 on Mar 1, 2007 5:30:25 GMT -5
Make sure the files are in correct folders.
Example : The mappack zip. Unzip them will have a few folders.
kfmod20 and sounds. Under sounds folder files will have to go to ut2004\sounds folder.
Double click on kfmod20 consists of a four folders.Files inside Maps folder go into kfmod20\maps. Files inside Music will go into music folder. Same applies to StaticMeshes and Textures.
Note : .ut2 are into Maps folder. .ogg into Music folder. .usx into StaticMeshes folder. .utx into Textures folder.
If you just unzipped mappack.zip into kfmod\maps folder - it will result in error.
If you follow the steps i posted. You will be fine.
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Post by Blue on Mar 1, 2007 7:41:12 GMT -5
Well, I´m not going to download that whole mappack again just to look if there´s a readme inside there that explains everything. But as coolkf2 already mentioned there might be all sorts of custom stuff included (sounds, textures, music,...) which should go into the respective folders inside your KF directory. So, what´s left to ask ... What exactly happens when you try to run those custom maps? You seem to be able to choose them from the maplist which means that they are in the right folder. Does UT crash and display an error message ? If it does, please post it here. You said she could "move around" on the included maps so I guess you did everything right regarding patching UT and KF. Another thing: I´m not suggesting you are dumb or anything, I just weren´t there when it crashed and I´m trying to get a bit more information out of you there, since it´s hard for me to help you if I don´t know what exactly the problem is in the first place.
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