Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Oct 8, 2006 22:37:26 GMT -5
Woah, this map is awesome and hella' fun.
Though, I would address to the problems of lighting, because it gets really annoying that you can't see stalkers at all, and that you're in a constant enviroment of.. blurry fuzz. Tone down on that. I'd like this map sized down a weee bit. It can still be big, however not this big. This map is gigantic. I don't even think KF-Tao is as big as this map, and KF-Tao is pretty big.. Lastly, just add some more stuff to the desert. Even if you're going for the "barren simplistic wild-wild west desert," it could still do with more stuff around the map.
Good map, and I look forward to its update. I've played this map about 4 times already.
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Post by jacksonl on Oct 9, 2006 21:03:28 GMT -5
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Post by jacksonl on Oct 9, 2006 21:05:25 GMT -5
glad you like it hayato, I will update it later, but i still think people will hate it
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Oct 9, 2006 21:15:30 GMT -5
Hmm, you updated your Sam's House to KF La Casa Muerta, and it looked good.
So, updating this should be no problem at all. You can only go up when you're updating. That's why there's an "up" in update.
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Post by Doyora on Oct 10, 2006 17:23:46 GMT -5
Hey man I got to ask, what's the Wicked Flash Mapping Team?
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Oct 14, 2006 22:57:36 GMT -5
Jackson, I re-iterate - please! Make this map be able to see stalkers! People won't join this map because they already know you can't see stalkers and can't get past the first wave.
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Post by Dragontear on Oct 15, 2006 15:02:34 GMT -5
I got past the second wave. Then stalkers killled me as they do.
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BIGJohnMP
Stalker
Shall we play a game?
Posts: 119
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Post by BIGJohnMP on Oct 19, 2006 13:55:09 GMT -5
This thread should be moved to the "Mapping" section...
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Post by Grex»]4D[« on Oct 21, 2006 16:05:19 GMT -5
despite the bad lighting, finished it on kno's server funny story, i think i died once on like wave 6, then didnt die again but everyone died wave 15, leaving me alone against 144, mostly fleshpounds. and throughout the entire wave they were telling me i'll never win, just suicide, dont have enough ammo etc etc but guess what, you suck, i win took alot of running around, and i did nearly die at one point because i frickin hate hopper things while i'm here, bug to report, i was keep throwing weapons to get fresh ammo, but when i switched to the gun, it had one clip and refused to fire, so i ended up throwing them again leaving me with dualies. it did fix after i'd held the weapon for so long or something, but when theres still 100 enemies, i'd like ammo now -.- (and the times arent exactly true, people kept coming and going, trying to reconnect to get back in etc) (apart from my time of course)
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Hayato
Stalker
Exhausted Soldier
Posts: 199
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Post by Hayato on Oct 21, 2006 16:44:06 GMT -5
Wow, that's amazing, Grex. My squad only got up to like wave 6 or 7 and gave out.
What was your tactics? We welded the doors in the saloon and sniped grenaded from above. For ammo, we would leave a few zombies alive and journey with them to the merchant.
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Post by faust on Oct 21, 2006 16:51:27 GMT -5
Damn this game is still too easy. Good thing I already took measures...
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Post by kyben on Oct 21, 2006 20:11:37 GMT -5
Oh snap! I'd say its the maps, not the game. A really open map like desert where you can't get cornered is easier than say Office. The games hard enough as it is, I don't think anyone has even bothered to play it on the insane difficulty yet.
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Post by capseaslug on Oct 22, 2006 15:07:17 GMT -5
Hey man I got to ask, what's the Wicked Flash Mapping Team? Wicckedflash mapping team is me and jackson..jackson does all of the mapping and i make textures and statics
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Post by painkiller on Nov 4, 2006 4:00:36 GMT -5
In desert? I call that,desert zombies
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godfather
Clot
Lord knows ill die but when?
Posts: 22
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Post by godfather on Dec 11, 2006 15:34:42 GMT -5
okay, so, it's absolutely huge, and practically impossible to get to the trader in the 55 seconds from the places to defend. unless you camp outsite the trader on open ground the lighting is absolutely crap, you've got KF furry vision + added fuzz and you cant see the zombies, in particular, stalkers. they are completely invisible in the bad light and the hugeness of the map leaves the enemies wandering around the opposite side lost the spawns, sometimes you may come out next to the trader, but you could be anywhere. if there isnt a full server, your boned. i was playing offline and luckily had aload of bots, but if you were playing like 2 people on a server, you'd have to try and find them first >.> the saloon makes a great defence place, one door downstairs, and you can step off the balcony when over run so final words, good for snipers, very open, but light needs improvement [considering the size, this would make for a good map for a test army jeep or something] When you were talknig about the fuzz thing is there a way to take it off so its all off on normal KF maps? But yea the map is huge i was like what the F*** when i was getting hit i looked nothing then i get killed and i hear the stalkers. But i like the buggy lol.
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