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Post by AndiNo on Jun 30, 2007 12:24:20 GMT -5
I don't want to bug you but have you considered taking my (or parts of my) changed KF scripts? I'm currently working to fix some bugs - as you can see in the other thread. I'm progressing rather well, better than I expected. Maybe we can thus make a fan-2.2-patch...
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Post by Abyx on Jun 30, 2007 12:28:57 GMT -5
To be honest, yes I have considered it but I didn't want to be rude and yell out "HAY EVARY1 JO1N MA1 P4TCH!11."
If you're interested in helping us out, that'd be great(I'd gladly take your help as a coder). But don't forget, we're doing this to change the atmosphere of the mod and I'm not sure if you're interested in that.
If not, then good luck with your own patch!
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Post by AndiNo on Jun 30, 2007 13:51:53 GMT -5
That's all fine with me. 1) KFs atmosphere could really be a bit darker. Although it's not like I don't like it.^^ 2) What would be the use of having two separate KF fan patches? And I don't want to work without seeing any of it being used afterwards if I only do it on my own. So I'll go on fixing bugs as far as I can, then we'll merge teh projects Sounds like a real patch to me this time! Edit: What do you think of balancing changes? I thought of making the FPs weaker (either lowering their HP or making them slower - or both). Especially in the later/last waves FPs make up most of the enemies. And even one FP can break the players defence under circumstances. So I think making them at least a bit weaker seems reasonable. Or what about making an "easy" skill? (dunno if I could do this but may give it a try) There are some things that I thought of but was unsure of how other people would see the matter.
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Post by Abyx on Jun 30, 2007 15:12:43 GMT -5
There are many balance changes I have in mind, but this isn't something I'd like to discuss in public as there are sure to be complaints about the routes I've decided to take from whomever plays this game.
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Post by Seras Victoria on Jul 1, 2007 14:44:06 GMT -5
Well the fleshpound is the ultimate zed, Though I think the final wave is a little too heavy on the number of them.
Either way, this is not the right place to discuss these things indeed. /Me goes back into my uscript tutorials
I want to be of use again ^-^
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Post by Protector on Jul 1, 2007 16:07:49 GMT -5
One thing i wondered, that you can maybe change, is that why do the scrakes come after the fleshpounds?
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Post by Abyx on Jul 1, 2007 16:20:16 GMT -5
Because Gibby fucked up the scrake setup. We'll try and fix it(Unlikely if the code is messed up), I personally would like to make the waves more like 1.0.
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Post by Grim on Jul 1, 2007 16:22:24 GMT -5
As for the atmosphere, I've been working on that since the start of the idea of the beginning of this thing
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ian
Crawler
note to self never play with newbies
Posts: 207
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Post by ian on Jul 12, 2007 6:44:41 GMT -5
well good this is brillant if all of you can get a complete working patch:).
i would love to help but cant as same reason for not being able to play, my laptop is a pile of shit which is getting worst. and as i now have to move out of my sisters and get my own place it will be atleast a couple of months b4 i can get a new pc.
will be sticking around again
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