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Post by rustknight on Mar 29, 2007 3:04:50 GMT -5
yea i was kinda shocked when i heard that the ending just simply ends, i mean it would be cool, to get a chooper evac or a van evac.
To be more clearly u have to do something like go to certain point in the allmost last wave and then when the last wave comes u have to fight your way to the other side of the map and escape, i know that this idea is kinda RAW, but it could be "rosted" a bit and it might work.
awaiting comments
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Post by Dr. Macon Dead on Mar 29, 2007 14:20:15 GMT -5
I had always assumed that you were dropped into the map, and had to secure the immediate area before continuing on with your mission. A chooper evac would be a little weird in that particular scenario, but I dye grass: it would take too long to code for a merely cosmetic change, I think.
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Post by zombieButcher on Mar 29, 2007 14:46:42 GMT -5
What are you talking about *excuse me*.
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Post by rustknight on Mar 30, 2007 8:03:16 GMT -5
ummm, u know this is not something made up by me, it really says in one map that u must await chooper evac or something, in that map manor i think, if u read the brefing, but anyway u said its cosmetic, well its not really cosmetic i mean it would make the game more adrenaline full, think about it, last push must make to extraction point, all that will power starts surging u, well for the coding part i dont think its that hard, just stop zombie spawn, then move to a certain location then recomance zombie, u reach the evac u just finished thats all
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Post by zynthetic on Mar 30, 2007 11:34:09 GMT -5
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Post by Blue on Mar 30, 2007 17:57:10 GMT -5
I don´t think many people ever beat that map. I myself only managed to beat Bioticslab... once. So, yeah, nice thinking but unless you´re going to implement all of that on your own or with your private group of dedicated people I don´t see it happening in the near future.
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