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Post by spongeshoe on Mar 10, 2007 12:02:44 GMT -5
Hello. I wanted to ask if someone knows how to properly set-up RPG mutator for Killing Floor 2.1 ? I've seen one server with it, and it worked quite nicely, but when I install it for my KF, and start the server, there are many glitches like weapon ammunition doesn't show up, granades don't work and weapon pickup models are completely messed up. Does anyone have any experience setting it up? Thanks.
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Post by coolkf2 on Mar 11, 2007 5:51:25 GMT -5
there is nothing much u can do unless u dive into the coding area and save a new package.
RPG mutator was created for most ut2004 gametype but not kf gametype.
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Post by spongeshoe on Mar 11, 2007 8:01:57 GMT -5
That's a shame, cuz it was really fun, but the only KF server with working RPG mod was only on for about a day, now I don't see it anymore.
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Post by cerberus on Mar 17, 2007 12:28:05 GMT -5
Was that server the Cerberus RPG server, because if it was I uninstalled UT2k4 a long time ago. I had the server up about a year ago, very few people played and it wasn't dedicated. Many of the skills were disabled, because it caused the game to crash. If there are still people playing KF I might set up the server again depending on how many people are willing to join. AIM me and tell me some general information about how much you play and the times (I can't afford a dedicated server so I need to know what times It should be up).
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Post by spongeshoe on Mar 18, 2007 6:06:55 GMT -5
Nah, never mind, I already figured stuff out, and I was talkin about other server, but it seems there are already some KF RPG servers very active lately.
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