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Post by Alex on Apr 21, 2005 20:22:33 GMT -5
I present.... A short action video of me playing a Single Player match in the CURRENT build of KF-Offices and alot of the new stuff we've been busy putting in. Anyway, enjoy! But keep in mind, it's all W.I.P ;D oh , and no sound...if someone can find me a pirate version of gamecam they get a big....... kudos. www.killingfloor.pmods.net/Offices.avi
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Post by DaJMasta on Apr 21, 2005 20:30:39 GMT -5
FREAKING SWEEEEEET!
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StRiKeR
Clot
1 way Motor Way.
Posts: 28
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Post by StRiKeR on Apr 21, 2005 23:12:27 GMT -5
WOw For A Second there i thought you guys Banned me
But i forgot my Username was AXle not Axle lol x.x
Anywayz, WOw the mod looks a whole lot better.
Like the Zombie Movements, Have really improved xP
Hmm whatelse? I had something to say but I forgot.
...o well xD I'll remeber
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Post by Slinky on Apr 22, 2005 0:44:17 GMT -5
Hey, weapon locker! Good that that got in for the preview!
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Post by Rattic on Apr 22, 2005 6:08:21 GMT -5
ahem...a music player? I hope thats so peep can put their favourite track on and not stop the music all together? ;D
Blinds swinging in windows look good!
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Acid
Stalker
Eye Stigmata
Posts: 168
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Post by Acid on Apr 22, 2005 9:14:49 GMT -5
Wow very nice. So the buy menu works ?
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Post by Alex on Apr 22, 2005 10:27:40 GMT -5
ahem...a music player? I hope thats so peep can put their favourite track on and not stop the music all together? ;D Blinds swinging in windows look good! That's just the built - in UT2k4 mp3 music player mate I presseded it accidentally trying to press the stop filming buton lol
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Post by Slinky on Apr 22, 2005 10:51:53 GMT -5
The buy menu does not work- the functionality you saw was what's finished: you could click on the items on the list and see new info pop up. Now you can click on categories and see new items pop up. It's coming together, thoguh.
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Post by Nupraptor on Apr 22, 2005 13:57:45 GMT -5
Wow. That's incredibly more polished than I was expecting for something you essentially just started working on. Things I liked: * Starting off on the roof with the helicopter behind you. Very nice, much better than walking in the front door or starting inside. * The metal fences with barbed wire does remind me a lot of Silent Hill, which is a good thing. I'd like to see more of this. Metal-grating floors would be sexcellent. * Bathroom looked cool. * I really liked the area with the blown-out windows and the blinds blowing in the wind. Impressive. Suggestions: * The room after the second set of stairs (00:56 into the video) is kind of barren looking. Give us more Karma objects and static decorations. ;D * Maybe make it a bit more open-ended, with branching paths? * Rooms! It needs more rooms for us to hole up in. A meeting room, a break room, whatever makes it look more like a genuine office building. * Similarly, maybe have a big, open area with tons of little cubicles? I'm picturing a nightmarish version of Dilberts workplace. * Have as many floors as you can possibly fit. I think you could get away with copy-pasting some rooms, since that's essentially what real architects do. Overall, very nice. These comments weren't meant as criticisms at all, so please don't take it that way. They're just some observations of things I'd like to see, based on this short video. Keep up the good work, guys.
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Post by Alex on Apr 22, 2005 14:05:34 GMT -5
The map is still early in development, so you can expect to see alot more changes i didn't walk into EVERY room in the video , there's personal offices with desks and whatnot on each floor as well as a little break room and some other stuff. But ill be changing it alot so have faith.
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Post by Nupraptor on Apr 22, 2005 14:32:00 GMT -5
Absolutely. I know this is still early, I just felt I'd thought I'd share some of my observations. It's shaping up very nicely.
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Post by DaJMasta on Apr 22, 2005 16:05:57 GMT -5
yea i think the weapon locker was what did it for me. I mean it was a weapon locker in every sense of the word
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Acid
Stalker
Eye Stigmata
Posts: 168
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Post by Acid on Apr 22, 2005 18:22:05 GMT -5
YEa, the weapon locker was pretty neato looking...but...what is it doing in an office building ?! Did prior survivors put it there ?
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Post by Alex on Apr 22, 2005 18:39:33 GMT -5
It Magically materialized!
Don't you know ANYTHING ;D
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Post by DaJMasta on Apr 22, 2005 18:56:57 GMT -5
the zombies built it to tempt marines into a trap
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