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Post by zombieButcher on Sept 5, 2006 9:52:21 GMT -5
It's almost invisible, so... Do you still have KF 1.0? Because I made a test map with it in. Naww removed the demo and 1.0 cause they wouldnt work properly for me anymore. Trie taking a pic anyway ;d?
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Post by Doyora on Sept 5, 2006 14:00:08 GMT -5
OK. Perhaps even a video, if I can work out how.
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Post by DooooooooM! on Dec 21, 2006 16:01:40 GMT -5
Hate to resurect this topic but uh waves dont go beyond 15 or 16, i forget. I tried and have everything set up for 29 waves. I'm not insane, this is just a trial. The times just resets and no zombies appear and wave number changes and the counter starts all over again. what is up with that?
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Post by Doyora on Dec 21, 2006 16:16:33 GMT -5
You did set the finalwave number to 29? And you have wavemasks up to wave 29?
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Post by DooooooooM! on Dec 21, 2006 17:30:42 GMT -5
Of course. I set everything up. In fact here it is.
EDIT: I should also mention that it has nothing to do with the large wave mask numbers, i tested it with [placing one of them at round 2 and it worked.
[KFMod.KFGameType] WaveStartSpawnPeriod=6.000000 StartingCash=350 bNoBots=False bNoLateJoiners=False MonsterSquad[0]=4A1G MonsterSquad[1]=6A3G MonsterSquad[2]=8A5G MonsterSquad[3]=6G3A MonsterSquad[4]=10G1A1D MonsterSquad[5]=5A5D5G MonsterSquad[6]=7D7G1A MonsterSquad[7]=7D2G1C MonsterSquad[8]=7C3G3D MonsterSquad[9]=3C3A3G3D3H MonsterSquad[10]=6H2G1A2C2D MonsterSquad[11]=9H6D MonsterSquad[12]=2H8A MonsterSquad[13]=1E2C1G2D2H MonsterSquad[14]=4E2C9A MonsterSquad[15]=4E4C2H MonsterSquad[16]=1E5A4B MonsterSquad[17]=1F2A2D3B MonsterSquad[18]=1A1B1C1D1E1F1G1H MonsterSquad[19]=3F4A5B MonsterSquad[20]=4F2D4B MonsterSquad[21]=7F4E2D2B MonsterSquad[22]=15A MonsterSquad[23]=15G MonsterSquad[24]=15D MonsterSquad[25]=15E MonsterSquad[26]=15B MonsterSquad[27]=15H MonsterSquad[28]=15C MonsterSquad[29]=15F MonsterSquadCount=29 WaveConfigMenu=GUI2K4.UT2K4InvasionWaveConfig FallbackMonsterClass=KFChar.ZombieStalker InitialWave=0 FinalWave=29 Waves[0]=(WaveMask=1,WaveMaxMonsters=30,WaveDuration=200,WaveDifficulty=0.000000) Waves[1]=(WaveMask=28,WaveMaxMonsters=31,WaveDuration=200,WaveDifficulty=0.000000) Waves[2]=(WaveMask=7,WaveMaxMonsters=33,WaveDuration=200,WaveDifficulty=0.000000) Waves[3]=(WaveMask=10,WaveMaxMonsters=35,WaveDuration=200,WaveDifficulty=0.000000) Waves[4]=(WaveMask=12,WaveMaxMonsters=37,WaveDuration=200,WaveDifficulty=0.000000) Waves[5]=(WaveMask=28,WaveMaxMonsters=39,WaveDuration=200,WaveDifficulty=0.000000) Waves[6]=(WaveMask=56,WaveMaxMonsters=41,WaveDuration=200,WaveDifficulty=0.500000) Waves[7]=(WaveMask=80,WaveMaxMonsters=43,WaveDuration=200,WaveDifficulty=0.500000) Waves[8]=(WaveMask=224,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=0.500000) Waves[9]=(WaveMask=416,WaveMaxMonsters=47,WaveDuration=200,WaveDifficulty=0.500000) Waves[10]=(WaveMask=448,WaveMaxMonsters=49,WaveDuration=200,WaveDifficulty=0.500000) Waves[11]=(WaveMask=4194308,WaveMaxMonsters=50,WaveDuration=200,WaveDifficulty=0.500000) Waves[12]=(WaveMask=896,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.000000) Waves[13]=(WaveMask=64,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.000000) Waves[14]=(WaveMask=1792,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.000000) Waves[15]=(WaveMask=3840,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=1.000000) Waves[16]=(WaveMask=7680,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.000000) Waves[17]=(WaveMask=16777216,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.500000) Waves[18]=(WaveMask=268435456,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=1.500000) Waves[19]=(WaveMask=15360,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=1.500000) Waves[20]=(WaveMask=61440,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=1.500000) Waves[21]=(WaveMask=245760,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.500000) Waves[22]=(WaveMask=262144,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=1.500000) Waves[23]=(WaveMask=983040,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=1.500000) Waves[24]=(WaveMask=142606336,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=2.000000) Waves[25]=(WaveMask=3932160,WaveMaxMonsters=45,WaveDuration=200,WaveDifficulty=2.000000) Waves[26]=(WaveMask=524868,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=2.000000) Waves[27]=(WaveMask=33554432,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=2.000000) Waves[28]=(WaveMask=536870912,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=2.500000) Waves[29]=(WaveMask=553910272,WaveMaxMonsters=40,WaveDuration=200,WaveDifficulty=2.500000) bAllowNonTeamChat=False FriendlyFireScale=0.000000 NetWait=5 bForceRespawn=True bAdjustSkill=False bAllowTaunts=True bAllowTrans=False SpawnProtectionTime=0.000000 LateEntryLives=1 LoginMenuClass=KFGUI.KFInvasionLoginMenu bAllowPrivateChat=False bWeaponStay=True bAllowWeaponThrowing=True ResetTimeDelay=10 GoalScore=60 MaxLives=1 TimeLimit=0 LobbyTimeout=25
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Post by DooooooooM! on Dec 26, 2006 13:05:51 GMT -5
Bump. I still havent figured out whats wrong and i'm guessing noone else has either ;D
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Post by faust on Feb 26, 2007 10:52:30 GMT -5
Why is this thread on the top of the list?
Btw, the problem is that the squads are too big. If there's too much monsters in a squad, it will not be spawning. At least not at once.
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Post by therobin on Mar 26, 2007 13:13:42 GMT -5
I don't think so. I am having the exact same problem with waves 17 and up. They don't work.
I considered all parametres and tweak them all. No matter what I cannot get a spawn to occur on waves 17+. I even tried dublicating the premetres from the default waves. Still nothing.
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