|
Post by zombieButcher on Aug 19, 2006 6:04:04 GMT -5
I want to see this guy get Raped when the patch is released.
|
|
|
Post by «Søñ!çSøûñD» on Aug 19, 2006 6:21:03 GMT -5
Well I edited the .ini and it works fine. Alot of people are geting pissed when it hits the final round and 250 spawn, HAHA, on sucidal...def way more difficult now on London and Manor. Others, meh, not so bad. It's not that hard to survive suicidal with 250 Zed's spawning ... The problem is just: On every map is a bugplace, where the monsters can't harm you, cuz that part of the map isn't well done (nodes and so on). And it's just a matter of time (I guess its Duration 80 on the servers you play), till the monsters die on themselves. The whole thing could be quite easy, when you're with a good team arround ~ But did you ever try that on your own? - Should be a challenge in my eyes EDIT: Well, saw that 250+ Zombie-Server just right now
|
|
|
Post by zombieButcher on Aug 19, 2006 7:03:34 GMT -5
I hope the amount of people who claim KF is easy is reduced after the patch is released, it pisses me off. Big time.
|
|
|
Post by Abyx on Aug 19, 2006 7:15:58 GMT -5
Well considering the fact that there's currently 18 waves, more expensive weapons and better zombie AI... I think they'll complain it's too hard.
|
|
|
Post by «Søñ!çSøûñD» on Aug 19, 2006 8:00:37 GMT -5
The 18 waves are easy to edit to 21 and more... The only thing I hope is, that finally I'll see the scrakes O.o
|
|
|
Post by Abyx on Aug 19, 2006 8:03:22 GMT -5
|
|
|
Post by mkilbride on Aug 19, 2006 8:20:55 GMT -5
I saw that one in the screenshot above, some server had them spawn a bunch of times. I never fought them up close though:P
This patch seems like it will increase the difficulty alot, I'm glad. But as said, once you reach a safe zone....it just get's easy.
This new patch excites me.
I've done it solo, on London and Biotics once, yes, it's very hard:P But with 4-6 people = ease.
I'm having a blast, my server is almost always populated.
|
|
|
Post by faust on Aug 19, 2006 8:21:38 GMT -5
|
|
|
Post by Abyx on Aug 19, 2006 8:21:53 GMT -5
There's no such thing as a safe zone in the patch. Trust me on that.
Except on Biotics, the roof is the only 'safe' zone.
|
|
|
Post by «Søñ!çSøûñD» on Aug 19, 2006 8:47:31 GMT -5
Thanks, waited for this one all the time thanks a lot btw.: haxXx0orCheat0rRizZz0r xD
|
|
|
Post by zombieButcher on Aug 19, 2006 8:50:46 GMT -5
I saw that one in the screenshot above, some server had them spawn a bunch of times. I never fought them up close though:P This patch seems like it will increase the difficulty alot, I'm glad. But as said, once you reach a safe zone....it just get's easy. This new patch excites me. I've done it solo, on London and Biotics once, yes, it's very hard:P But with 4-6 people = ease. I'm having a blast, my server is almost always populated. "Improved Zombie AI" Good luck with youre safe spots. Theyre Gone.
|
|
|
Post by tabcef on Aug 19, 2006 9:46:39 GMT -5
Hmm, will barricades still be as effective as they are in KFLondon?
I always barricade the hall in the station with the file cabinets there, and if I get them right (about 20% of the time), the zeds can't even get past them.
|
|
|
Post by zombieButcher on Aug 19, 2006 10:08:00 GMT -5
So do we, theyll get past now believe that.
|
|
|
Post by udyrfrykte on Aug 19, 2006 16:07:18 GMT -5
not even a mode 10x harder than survival would change that manor is easy. The stairs need a fix. Also they should run into the shop area from the outside (through that cavelike entrance, not good with words). But, to claim that KF is easy even in this patch is a bit bull. I completed london on suicidal with 4 randoms tho, without using station or any other indoors areas edit: okay, i dont know what you did in the patch so i'll be a nice boy and shut up
|
|
|
Post by Abyx on Aug 19, 2006 16:14:24 GMT -5
Well considering the fact that me, Uwasa, Grim, ZB and Ian just played Swamp on NORMAL WITH teamspeak and LOST. I think it's pretty fuckin' hard.
|
|